The truth of the matter is that this game will eventually die, like all online reliant games, but a matter of how soon.
PC side of things, well, I think it happened a long time ago, however there were still enough people to kinda keep the game on life support. It’s not fully dead, yet no one can say it’s healthy.
My issue is always that the decisions that come from upper management often tends to accelerate the death rather than stopping the bleeding. If you know me on this forum, you would have some idea of what I’m talking about.
I often see the competition playing a game of Civ 5 building tall, yet Battleborn decided to go wide. In theory, going wide can be very powerful, yet there are a lot of holes that need to be plugged ahead of time in order for your empire to not fall apart. Kinda like it needs a lot more gears to keep it running, yet when it runs well it runs really well. Most people on this forum will admit that the PvE side, while fun, is lackluster compared to other games.
The PvP side of things… well, there are recent discussions that the colours and other visuals of the game make it very difficult for some players to see or react. I personally don’t suffer from motion sickness, colour blindness, or whatnot, but for some people this is enough to make or break. I’m only scratching the surface, of course, there are a lot more going on.
I’m glad to see that you really like Battleborn, but I simply can’t see the game going on for much longer on PC. Competition on PC is extremely fierce, and other games are always hungry and desperate for my attention and money by offering me massive discounts that Battleborn does not. I’m not just talking about Steam Summer Sale either, but just look at E3 2017 and you tell me how many games came on sale just to celebrate E3? All the while Battleborn is planning to release their free trial model… and everything in game became more expensive… whereas every other game is asking me to pay less.
Battleborn is not hungry for my time; Battleborn isn’t hungry for my money; hell, Battleborn isn’t hungry for my praise.
I could really go on, but Battleborn had the first year to carve something for itself but failed at every critical milestone that they had control of. PC gamers are moving on, myself included, because I’m really tired of seeing the potential never coming to fruition. If there is going to be another Battleborn, I pray GBX will look really, really hard at what happened throughout 2016 and 2017 and never repeat it again.