I considered that…but its situational…assuming everyone didn’t die to TTB, it only hit one dude at a time.

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This is far down, and it’ll probably get blown over, but there are a few real winners here I think.
There are 3 I have in mind.
Leadership
Tombstone
Bloodsplosion, in that order.
Leadership I believe is the most powerful skill in the series (though it is close, I will admit) not because of what it does on it’s own, but with how it synergizes with Timothy’s skills and really breaks balance in a good way. Leadership can push any Timothy build into smashing end game with relative ease, and has so many powerful effects. In just the tree it is in, it essentially permanently activates 4 of the most powerful kill skills in the series as long as his action skill is up, which then stays up for like 2 minutes with the help of a tier 1 skill in another tree, which gives him some of the highest dps in the series, ALONG WITH the BEST survivability of any borderlands character in the series. All inbuilt. It’s such a powerful skill, worthy of being a capstone, in addition to being ingeniusly creative.

Next is Tombstone. This skill is dumb for a lot of reasons. And that’s the best way to put this skill. Dumb powerful. It effects ALL damage, not just gun damage, which is it’s biggest advantage over megavore. On top of that, it can go all the way up to 66% chance for any and all damage to crit while its active, with all the benefits critting brings (i.e. skill activations and of course more damage.) All that paired with the skill to its left (homing bouncy bullets) allows you to look at the corner of a room, shoot, and still kill everything, making the game essentially play itself for you. Its biggest drawback is that it’s a kill skill, but that really not that big of a deal especially in TPS because Nisha has no problem getting that first kill in mobbing scenarios, and ads are plenty common in every TPS boss fight that it’s really not an issue.(except like level 9 mutator ShadowTrap, things get a little scary there)

Bloodsplosion is bloodsplosion. No need to argue for it. We all know what it do. If you’re smart with it, it clears out rooms and can even kill raid bosses by itself. Why I have the other two ranked higher is because it requires more set-up, and more playing around it to actually be beneficial. If you slap it on a hellborn build, it’s not gonna do much.

Before I go, I want to discuss Money Shot. Money shot, while being some of the biggest bonus damage off of a single skill in any borderlands game, and still having plenty of uptime to make it powerful anywhere, it’s kinda just not needed or not that crazy of a bonus compared to everything else Sal has going on. Sal’s biggest bonus is Gunzerking and mixing weapon types: bringing lady fist crit over to anything, bringing grog healing over to anything, hell even put the two together for insanely dumb crits. That, plus No Kill Like Overkill, (which you get on every single endgame Sal build) gives you I’m pretty sure more damage than any other character in BL2 besides Zer0. So, it’s like some other people said in this thread, if you were to take it off Sal, you mostly wouldn’t even notice it was gone.

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True… But that one dude is dead no matter who it is… Except raid bosses. But if you’re looking for powerful skills, Remnant is just that. Name one other skill that can produce that much damage while you’re not even thinking about it… And I’m not talking about crit swapping, or reloading 21 times or whatever it is for Fl4k’s fade away one shot kills. Remnant is like having another player on the field. Not a really good one, but one who’s there when you least expect it…lol

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Voted Maelstrom but it was more of the combination of “Unrelenting” (fire rate boost) and “Elemental Barrage” (free ammo) with high stacks. Anybody remember their first Nukem spam? Definitely jaw-dropping.

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Cloudkill and B0re are the only two I can say I’ve had experience with them seeming pretty powerful. I think I’ve used most of the others on the list, but if they can be extraordinarily powerful I either didn’t notice or it wasn’t readily accessible.

For Nisha, I’d have chosen the dual wielding skill. Twice the firepower all the time.

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Unfortunately Tombstone doesn’t help much against Denial Subroutine in UNHM. The tentacles I think may count, but they take long to kill. The adds show up about 3/4 through the fight. And some of them are serious ultimate bad*** types.

Other than that once you get momentum in a mob Nisha shreds. If ever get past Denial, I will be interested to see how the other bosses stack up in CV.

In regular game, I tend to clear out the mob before taking on boss. At least on UVHM. They minions tend to be tough. It’s kind of a dilemma. Get rid of mob to focus on boss, but then no FFYL or kill skill stacks.

Don’t try Denial in lvl9 Mutator difficulty then.

What is this of which you speak? You mean there is more beyond UVHM? I’m relatively a n00b

There is a “glitch” that you can transfer lvl9 difficulty of Mutator Arena into Denial boss fight. In other word, it’s way harder than regular UVHM fight.

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Over TB? Which works on everything past just pistols?

I used to read your Wilhelm guide when I played TPS a lot…too bad LG wasn’t higher on the list…was godlike in coop

I guess he’s just too…balanced to be OP

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Yes Maelstrom Athena is one of the first things that came to mind in this thread. I still have my Maelstrom Athena you helped me get gear for.

999 stacks and screen full of rockets equals lolol

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Prize Fighter

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Since moneyshot has been discussed, may I point out that Zer0’s B0re in itself isn’t really all too OP - those super OP kills we all know come from its interaction with overlapping hitboxes and I’m pretty sure that isn’t its intended use. Anyway, B0re is really only OP in very few very specific situations. Critical Ascension is probably more powerful, but it’s a bugger to use, even more so than Aurelia’s I never miss.

Oh and I vote for Inspire. :smiley:

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Yes. I will nearly always take a reliable passive over a temporary bonus that can be unreliable. I particularly dislike kill skills.

Not usually a problem wit Nish, who has an Aimbot for an action skill…

But to each his own

I really don’t see I never miss being the strongest single skill on Aurelia. Sure it’s got the potential to one shot basically anything if you build up for that moment for a long, long time or even in mobbing if you literally never miss shots but from a practical standpoint I think Wintertide >>> I never miss.
Just as a standalone skill combining Wintertide with shotguns or skullmasher or fridgia or a plethora of multipellet / high firerate weapons, bonus if they’re already cryo but not necessary, makes it one of the strongest mobbing skills around and it still offers good damage boosts on bosses because all of them have adds around. Also it synergizes really well with a lot of other skills on top of that.

I’ll throw a vote to Maelstrom, Cloudkill and Leadership. Maelstrom is bonkers. Cloudkill after buff is bonkers and I don’t really remember much about Timothy aside from that he is totally bonkers but I’ll just take the other voters word for that being the skill that made it function like it did.

EDIT: typos and redundancy

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Truthfully I don’t have that much experience with her, but ~3600% crit dmg at 999 stacks (or more reasonably, ~300% at 100 stacks) is nuts, especially since her whole niche is freezing things in place, but I see what you mean…

Big picture-wise, she doesn’t break the game like some other VHs, so I guess it’s inevitable that she’s ranked where she’s ranked.

I chose Bloodsplosion, Money Shot, and Leadership in that order. The first two are basically self-explanatory.

Leadership, on the other hand, is one of those skills kind of like Money Shot, where it is powerful on its own, but its true power lies in the synergies created within Jack/Timothy’s skill tree. Leadership basically allows you access to super-powerful kill skills (notably AA) without even having to kill anything, and it is the skill that essentially makes Jack’s skill tree work as well as it does. Having access to free shots via AA with whatever weapon you have equipped is obviously very powerful, but it is only as powerful as it is because Leadership allows it to be essentially always on. And I don’t mean to just focus on AA here, Jack has “all the kill skills at his disposal” (corrosion!) because of Leadership.

If you can’t tell, I really like Jack’s skill tree design. You could make a good argument that Jack’s skill tree in TPS is the best-designed skill tree in the franchise (which does happen to be my personal belief).

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Sorry for two posts in a row, but I wanted to say that if I had a 4th vote, it would be for Megavore. And for mostly the same reasons as I set forth for Leadership (Jack’s similar skill), insomuch as both skills create synergies all over the respective VH’s skill tree.

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