Going to make this quick (for me).
I want to get an idea of what type of matchmaking people want, given the following reality:
It is impossible for GBX, with the current player base, to provide fast queues, with perfectly balanced teams, and complete choice of map/mode.
Given that, I want to understand your biggest priority, not necessarily your ideas for implementation, nor your ideal architecture.
Thanks in advance!
- Speed: I want to play quickly, even if my choices are limited, and the games are “unbalanced.”
- Balance: I want to play against people at around my skill level, even if the queue times are slow, and my choices are limited.
- Choice: I want to maximize my choice of mode and maps, even if queue times are long, and the games are unbalanced.
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