Hello! I Just saw the polygon lets play of Homeworld: deserts of kharak and it was stunning. It has the same feel of the other homeworld games (maybe more of the second because of the music), and I like all the little details you put on each units like the dune jump, the suspensions, the general unit animations etc.
But I saw some odd pathfinding issues with some terrestrials units, like the baserunner being hidden into the structure of the ground carrier when given an order, the scout vehicles squad strafing and colliding with a support unit in its path, and some vehicles jumping in place when they stops.
I saw also the lack of trail under some tracked vehicles in the sand and some weird stuff when hovercraft are reaching the top of a dune.
Is it an early press demo and this is already corrected or is it still there?
And a last thing: I didn’t see a formation icon, but I see units moving in differents formations, can we order some formations commands, like in ground control?