I’m sure it’s been proposed, but here’s what I propose to balance the generations in MP without doing a massive amount of stats tweaks.
For HW1 multiplayer mode, use single ships only and for HW2 MP use only squadrons, i.e. 5 fighters, 3 vettes / 1 for mines and mgc since theyre kinda the tanky antifighter ship so more would be a bit broken, and for the Remastered Multiplayer, have a toggle option before starting the game to choose either squadrons or single units (Squadrons on / off) and update the HW2 ships to fit accordingly to single unit mode.
And there you have it, essentially you just fixed a massive headache when trying to fight say, Kushan/taiidan VS something like a Vaygr who have 7 ships per squad…
I’d like to hear opinions on this, because I think you guys need all the help you can get with this judging by some community reaction
EDIT: this also might help ease the repair of formations, since in the HW2 / Squadrons On mode you can have HW2 formations and HW1 formations on the other, if that was a coding problem between the two.