You are just going to recieve the same advice on this topic as you did your other one.
Makes friends, play with friends, send messages to folks you think are good, you win some you lose some, you stomp some you get stomped in some… That’s the way the cookie crumbles.
I’m sorry you keep getting the raw end of the stomp or stompee stick…
But people just like playing with their friends, it’s great fun!
And even though you see a premade group, don’t assume they are all talking to each other, as some aren’t, some are pairing up in communities just for fun and then seeing how they go.
Adding a premade function, certainly might help full groups of premades most certainly meet their match…
But will this be limited to 5v5 premade only?
Or are you wanting to put some couch co-op people who are a team of two having giggles side by side in the same box?
Not all less than 5 premade groups (4, 3, 2) want to end up in a premade group either… if I’m playing couch co-op, I don’t want to be paired up with a potentially bossy team of 3, just because I’m sitting on a couch with someone I enjoy gaming with.
Obviously I play on PS4, so I think such a function would be restrictive and maybe not work as well on console, because there are just too many divides with premade numbers (groups of 2, 3, 4 and 5)… I’m not sure if co-op exists on PC for example, and what potential hassles it may cause.
Obviously there is casual and competitive play now too…
But even then, you will still experience all the same troubles.
CR doesn’t really change a stomping or stompee aspect either, because they are just an indication of gameplay, not a persons skill.
Some people are born excellent video game players, and some are made by hours of training (playing).
So while CR100 looks fair to another CR100, it may not be the case, it’s simply their game numbers match.
There could be a gifted CR10 out there against a CR100, who could still slaughter them, without the need for impressive gear or helix mutations, you never know!
And yes, then there’s the matchmaking factors such as wins/losses, that makes the matchmaking algorithm… Not entirely an indicator of stomp or stompee either.
Because some players earn their wins, and some players are simply along for the ride…
Just as some players get a loss due to just being beaten by a better team or having an uncoordinated team.
So the bag continues to be mixed.
I’m sorry to be a downer. But I think this is just something you are going to have to get used to…
I personally just see too many complications with a ‘check box’ system, and I don’t see how it would stop your main cause for concern, stomps and stompees.
Remember, if you can’t beat them, join them!
Plenty of folks willing to pair up/group up on different platforms