I need some suggestions for how the hell to manage playing Miko. Seems the patch really screwed with his sustainability, rippling to battlefield effectiveness as a support character for healing allies.
I’m fine adjusting his skills, but it was too dramatic - and should have balanced with regen from the heal-beam. Now,
Particularly in the early games (before you have shards for equipment that can augment things) he feels completely incapable of staying alive. I can’t regen fast enough with the huge nerf, and with no shield… I’m spending all my time running from anyone directing damage (since he can’t take much now), and trying to also keep allies healed.
90% of the ‘Do MORE Harm’ Augment side seems useless now too since it’s a waste to put anything into damage skills and basically anything that will help get his health-gen improved.
Any suggestions for how to play what feels like a forced support character who now has to hide?