Iād like to test those ranges, and the Vaygr destroyers effectiveness. Because from all my experiences, the Hiigaran and the Taiidan seem to shoot farther with their item cannons. Maybe its just me, and those Iām playing with, maybe its got something to do with how we play, its just how it feels regardless.
As for the Hiigaran and Vaygr destroyers killing each other perfectly. I have to wonder about that. When dealing with vaygr destroyers in general they donāt give me that much trouble as a HW1 player. The Hw1 destroyers seem more effective than the hw2 destroyers. Iām going to do some more testing on it. Back in 2004 I never complained about balance too much because I was only dealing with Hiigarans as a Vaygr player. HMFS were the core of my fleet most of the time, supported by a mix of laser/missile vets and strike craft. The destroyer still seemed weak compared to the Hiigaran destroyer however.
Additionally, Itās not really the fact that HW2 races have to spend RU on upgrades. that bug me, its all the hoops you gotta go through to start building the ships, another poster in this thread had already pointed this out. Which makes HW2 Races very difficult to manage on HW1 maps.