SO much this. Itās really hard to stay adaptive. And the research ships cost so much and take so much time to build I have to stick with a single-node ship for the first half of the match because I canāt compete with the HW2 factions that have completely finished establishing their second harvesting operation by the time I finish making my 4th collector.
Theyāve already build 3 squads of cepters by the time Iāve started building mine.
If I donāt double up like they do I wonāt have a stable economy in the late game to survive and I sure as hell wont be able to support the 5 build queues (one of those being research)
@Battlecry was able to demonstrate to me that he can get going with vaygr so fast with HMF spam that the only way for me to counter it is if I KNOW heās going to do it and start spamming bombers the first second I can. And even then he just made assault frigates and clean them all out before I could kill his carrier. He rebuilt his frigate facility and I just barely had a couple ions out at that point. The ions were barely able to stand up to the HMFs which he had twice as many of than I did.
By the time I started gaining an upper hand he had researched corvettes and his flag ship was throwing out laser vettes. Now I have to switch to assault frigates, which is a losing battle, and I havenāt even had a chance to START my own corvette research yet as a counter.
The ONLY way I could see surviving it is if I was playing as Taiidan and had the DFFs to give me the effective HP boost. The HMFs can be spammed faster than my ions and had a much better economy in the long run.
It also didnāt help that we were fighting on a dust cloud and several times had my frigates shoot at the wrong enemy because heād send his HMFs into the dust after firing a volley, Iād lose sight of them, and my aggressive units started flying for the next available target which was behind them.
That part Iāll attribute to good micro, but damn do HMFs have a great advantage in a dust cloud when thereās no proxys near by.
