After trying everything with Ambra, I chose white healing, skill damage, and symbiotic gauntlet. Potent with survivability. (Also radiant halberd on a crit! Ridiculous damage. That’s how I kill steal)
Oh oh! Fun tip: upgrade the shock turret at the very start by sentry to level 3. 500 shards, instant level 2. Amazing for Phoebe, Oscar Mike, etc.
Absolutely. You should always be taking a free shard generator on anyone that has a necessary ult or crazy power spike. El Dragon (ult), Orendi (levels 4-7), Thorn (ult), Mellka (level 8), etc. Like epicender said, running the full Overgrowth shard route (with teammates that know your plan) can allow you to build the base shock up to level 3 before the first wave even hits, getting you to level 2 instantly. On maps like Overgrowth and Outskirts (especially the latter), I have hit level 10 before some enemies even have their ult.
Yep. I was pillarstorming when the enemy Orendi hit… 4
Crazy powerful fireballs sounds pretty fun… But not as fun as infinite fireballs lol. I like my loadout cause it buffs my healing and skills(jennerit heal pack purple) it would be cool to try a symbiotic gauntlet but buffing my sunspots all around and making solar wind better is what I like. Now if I could only get a freaking solar sustainer for her…
Also making her ult super punishing is nice. People need to give that thing the respect it deserves
Building is the way to go, and I like to be very sneaky about the way I do it. Shock turrets provide by far the most XP, on Monuments once I have enough shards I teleport back to base so I can buy the shock turret protecting the entrance to the home sentry, on Monuments I always go for the smaller lane (I mostly play melee characters and they perform best on that lane) and repeatedly build the shock turret. But I never defend the turrets, by fighting with a turret you can keep it up and push your enemy back but I like to fall back to draw them to the turrets LoS, then instead of engaging them I drop back further which often baits them into pushing up on the turret, then when they destroy it I swoop back in for an easy kill and to rebuild the turret. Sure the enemy gets XP for killing the turret, but I get a lot more for killing them and rebuilding the turret. Between wave clear and turrets you can hit level 5 around 5 minutes in and have your ult well before anyone else which gives you a huge advantage early-game. Once I hit level 5, I play aggressively and start defending the turrets with my ult so I can activate my gear.
Hard to do any of that when you DON’T PLAY ANYMORE 
Yeah, well, you should play BL2 with me and maybe I’d consider returning the favour and helping you destroy on BB, because we both know you need me 
Besides, I need a coop partner for BL2 so I can pull off some crazy kills and my current playing partner is on a 12 hour timezone difference so we don’t get to practice as much as we’d like. You’d be my #2 pick when you’re online but he’s not
Go on, do it.
Anyway no more of that talk, this is a BB thread, maybe if you tried my tactics you could win without me 
My winrate has only gone up since you left.
Take from that what you will 
And you know I WANT to play BL2, but you know… time and stuff 
Also that is my basic strat on outskirts too. Build turret, clear waves, let them kill turret, rebuild, rinse repeat while rotating and maintaining both turrets. Level 10 in 10 mins.
Phooey, you have all the time to wait in a lobby searching for a match 
I draw a correlation here. I left, but you adopted my tactic, you couldn’t employ it before because I did it and thus you couldn’t level up and were useless to the team. Good man.
I used to just wander the map in your wake like a wraith admiring your great deeds.
Now all I have left is attempting to emulate your flawless technique and pine for the days of yore.
It’s cute watching you boys squabble for supremacy when we all know who the real Australian MVP is. 
Clank?
Steve Irwin?
Right in the kokoro…
This is why we squabble, we are good men amidst a better woman. We can accept that you are better than us, but I can not accept this outrageous notion that he has a better win rate because he stole my tactics.
It’s a man thing.
Also, even I with my great mightiness could never be better than Steve Irwin, and Ginger is not but one tenth of his greatness!
I would tend to agree about WF. I generally try to do a shock turret or two then I save for his legendary. As important as it is to get to Napalm, his legendary really helps tons as well. All 3 stats are lights out.
Oh scope and legendary are amazing on him. A real solid increase to his guns base dps imo. His legendary is also one of the very few “bargain” legendarys out there as you are essentially getting 2 decent purples for 1 slot and less than 2 purples put together shard wise
Do you mean the red-dot or the ACOG? If you mean the ACOG, why is it amazing? I find that I have a hard time hitting jumpers with it, and I frequently get killed using it because of tunnel vision. I would like to know what I am missing, and if I should give it more time.
for me it’s primarily engagement range for me, initiate with the slow bomb that also drains shields(I love stick and sap over the other options) and then you can go almost straight to crits.
I personally love ACOG on both WF and OM because I can land shots reliably from such long range