Yep. I was pillarstorming when the enemy Orendi hit⦠4
Crazy powerful fireballs sounds pretty fun⦠But not as fun as infinite fireballs lol. I like my loadout cause it buffs my healing and skills(jennerit heal pack purple) it would be cool to try a symbiotic gauntlet but buffing my sunspots all around and making solar wind better is what I like. Now if I could only get a freaking solar sustainer for herā¦
Also making her ult super punishing is nice. People need to give that thing the respect it deserves
Building is the way to go, and I like to be very sneaky about the way I do it. Shock turrets provide by far the most XP, on Monuments once I have enough shards I teleport back to base so I can buy the shock turret protecting the entrance to the home sentry, on Monuments I always go for the smaller lane (I mostly play melee characters and they perform best on that lane) and repeatedly build the shock turret. But I never defend the turrets, by fighting with a turret you can keep it up and push your enemy back but I like to fall back to draw them to the turrets LoS, then instead of engaging them I drop back further which often baits them into pushing up on the turret, then when they destroy it I swoop back in for an easy kill and to rebuild the turret. Sure the enemy gets XP for killing the turret, but I get a lot more for killing them and rebuilding the turret. Between wave clear and turrets you can hit level 5 around 5 minutes in and have your ult well before anyone else which gives you a huge advantage early-game. Once I hit level 5, I play aggressively and start defending the turrets with my ult so I can activate my gear.
Hard to do any of that when you DONāT PLAY ANYMORE 
Yeah, well, you should play BL2 with me and maybe Iād consider returning the favour and helping you destroy on BB, because we both know you need me 
Besides, I need a coop partner for BL2 so I can pull off some crazy kills and my current playing partner is on a 12 hour timezone difference so we donāt get to practice as much as weād like. Youād be my #2 pick when youāre online but heās not
Go on, do it.
Anyway no more of that talk, this is a BB thread, maybe if you tried my tactics you could win without me 
My winrate has only gone up since you left.
Take from that what you will 
And you know I WANT to play BL2, but you know⦠time and stuff 
Also that is my basic strat on outskirts too. Build turret, clear waves, let them kill turret, rebuild, rinse repeat while rotating and maintaining both turrets. Level 10 in 10 mins.
Phooey, you have all the time to wait in a lobby searching for a match 
I draw a correlation here. I left, but you adopted my tactic, you couldnāt employ it before because I did it and thus you couldnāt level up and were useless to the team. Good man.
I used to just wander the map in your wake like a wraith admiring your great deeds.
Now all I have left is attempting to emulate your flawless technique and pine for the days of yore.
Itās cute watching you boys squabble for supremacy when we all know who the real Australian MVP is. 
Clank?
Steve Irwin?
Right in the kokoroā¦
This is why we squabble, we are good men amidst a better woman. We can accept that you are better than us, but I can not accept this outrageous notion that he has a better win rate because he stole my tactics.
Itās a man thing.
Also, even I with my great mightiness could never be better than Steve Irwin, and Ginger is not but one tenth of his greatness!
I would tend to agree about WF. I generally try to do a shock turret or two then I save for his legendary. As important as it is to get to Napalm, his legendary really helps tons as well. All 3 stats are lights out.
Oh scope and legendary are amazing on him. A real solid increase to his guns base dps imo. His legendary is also one of the very few ābargainā legendarys out there as you are essentially getting 2 decent purples for 1 slot and less than 2 purples put together shard wise
Do you mean the red-dot or the ACOG? If you mean the ACOG, why is it amazing? I find that I have a hard time hitting jumpers with it, and I frequently get killed using it because of tunnel vision. I would like to know what I am missing, and if I should give it more time.
for me itās primarily engagement range for me, initiate with the slow bomb that also drains shields(I love stick and sap over the other options) and then you can go almost straight to crits.
I personally love ACOG on both WF and OM because I can land shots reliably from such long range
Itās really kinda up to preference in my opinion. Long range scope is great for playing as a back liner that likes to get some snipes in here and there without worrying about getting tunnel visioned and ganked as mid liner night with the other scope. The faster moving scope is still great though as I think it plays better with your ability to stick to a target for your ult and goes good with your slow grenade and Swiss cheese skill. I think the pick often can really come down to how coordinated your team can be and what their composition is. If you roll around with out the ability to knock people back with scrap cannon and take the move scope you can bait melee characters out of a choke point and let your own melees save you/ capitalize on an extended opponent
yes, give it way more time. WF is supposed to stay back from the crowd and pick people off. Plus it adds stability to his shooting.
If the problem you are having dying is when they are getting close, and you are trying to aim, thatās not going to help at all.
Do you also use it at closer ranges, or do you just use the little crosshair that shows up when not trying to use sights? I find the problem with that is that it is actually hard to see it in a messy fight, with all of the explosions and such going on.