Orendi’s main fire is bad, its real bad. Its listed DPS is 144, and while this isnt the WORST DPS of all characters including supports, its pretty bad for a squishy attacker and the projectile speed/range is greatly lacking. And her alt fire is worse, 111 DPS. The mutation to make it SLIGHTLY homing is still bad, like the alt-fire was made intentionally bad and the Helix was an attempt to make it usable. This is not a character that wants to trade with ANYONE when it comes to auto-attacks.
Her alt attack is also redundant, it just kind of does the same thing but worse. Reyna’s alt fire has no ammo and melts shields, and works with her overshields.
Attikus’s is just a burst damage punch that can now wound, good to initiate.
Whats worse is, there is no synergistic mechanics between her skills and her attacks, like Reyna getting a helix to slow enemies who she shoots when they have PT on them. Alani auto attacks to reduce cooldowns, Phoebe builds combo’s.
Thorn has great burst damage/wave clear with HER skills, and a powerful auto-attack that also applies Curse.
Orendi just attacks because she has nothing else after popping her skills.
So giving her main attack some sort of synergy and alt-fire something ELSE that isnt an inferior attack would be a great change, and needed.
Possible alt-fires could include:
A charged up shadow bomb, for added AoE when pillar isnt up
A close range siphon, similar to Ambras fire staff
A channeled damage aura that damages things around her, possibly leeching HP or shield?
A self heal or shield recharge, as a varimorph she’d definitely be able to heal herself, since they can modify their body.
Anything but a SECOND even WEAKER slow attack
As for her primary attack, it could be boosted with maybe bouncing shadow bolts, or have them penetrate targets