There’s a lot to tackle so I’m just gonna make a list personal pros/cons from my experience.
(I’d love it if this feedback would make it to the devs, it’s only out of love and respect that I offer this constructive criticism. I’m a tad biased admittedly since Attikus is my favorite character.)
Let’s start with the PROS
He looks damn good, having one of the more unique physiques among the Battleborn.
Crazy CC on his ultimate when enhanced by stacks.
With the right Helix he can be pretty effective.
His late game is very good.
His glorious Cockney accent.
…and now the CONS
- 1 He collides with everything from allies, minions, stairs, the environment there isn’t one thing I haven’t managed to get myself stuck on for EXTENDED PERIODS OF TIME as this tubby bastard. Collision is a universal problem, but with Attikus and his heavyset friends, it’s downright infuriating.
Solution: Allow Battleborn to phase through objects that aren’t meant to obstruct players, ex: an arch over a door should not prevent me from walking through it. Throw me a bone, I just wanna walk through a hallway for crying out loud.
- 2 Unreliable Leap due to collision problems mentioned above. Often times I will try to engage or escape with my leap, but even when my marker says I’m all clear for landing, Attikus will often end up colliding with the environment on the way there and not even land at the location he’s supposed to.
Solution: During his leap, make his model phase through objects so he actually lands where he’s meant to land. You could go the extra mile and make him bulldoze his way through the terrain, particle effects and everything but that’s way more work…don’t do it, seriously. EDIT: Also to make it less disorienting for the player, you could switch his leap into 3rd person to make it less vomit inducing.
- 3 He cannot tank due to incredibly poor sustain early to mid game, which goes completely against his designated role as a defender. He’s meant to disrupt the enemy, scare them off and hold the line. As he is now, he gets locked down very quickly and blown up as soon as he tries to apply pressure.
Solution: There’s a couple of things you could do, you could give him better damage mitigation, some form of CC immunity (especially on his ult) or increase his lifesteal. A combination of those things preferably.
- 4 His melee attacks are incredibly slow, he has incredibly short-range (duh), an incredible movement speed penalty when attacking and on top of all that he gets flung all over the place.
Solution: Treat him and other heavier characters similarly to Krieg in Borderlands 2. I remember reading somewhere that to make Krieg more playable as a melee character you increased his weight so he wouldn’t get knocked around as much, making it much easier to lock down enemies with a flurry of melee attacks.
Also maybe ease up on Attikus’ movement speed penalty when punching, he needs that extra movement.
In closing, I’d like for this feedback to result in Attikus becoming the monstrous tank he truly deserves to be. Beating foes back and leading the rebellion against all who stand against him, let’s make this thrall a TRUE member of the Battleborn!
I’m sure other Attikus players have problably experienced some of the same problems I have, but if there’s something I missed, feel free comment about it. If you read this far, I appreciate it.
Have a nice day and may your kneecaps remain inside your body~