If this is an old topic then I’m sorry. But does anyone else think an unlimited survival mode would be cool? I just want to huddle up with some buddies and see how long we can last in a PVE shitstorm that doesn’t stop scaling until you die. They could change enemies every 10 waves or so (from thrall to robots then to zombies or something) and maybe even throw in story bosses here and there. Maybe even introduce new mechanics like losing a level if you die. At the higher levels bosses could have attacks that “break” your gear (effects from gear are nullified for a period of time) or immunity to certain types of damage like DoT AoE or even skill damage all together.
The last Ops mission did it right in that one part, but I wanna see a whole mode deticated to horde survival. And battleborn is only officially a year old. I have seen other games implement stuff like this long after release. So I don’t think it’s too late.