Asking the Devs. to implement this (assuming its not implemented already)
So people who play certain characters and take on other characters and that’s when they say “Either my Battleborn NEEDS a BUFF or the other guy NEEDS a NERF.”
I hate that sense of gaming logic, since it could also mean the other player knows some tricks using them so its not the Battleborns fault OR “the person” who is saying NERF/BUFF, just sucks at using their Battleborn.
So to tell whether or not a character needs a NERF or BUFF:
At the end of every game:
Each Battleborn is kept track of by:
-K/D as a sum of the community in their respected game modes
- Track of Assists on Killing
- Track of being Teamed up on when Killed
- K/D as non-assisted kills of certain Battleborns, example (Whiskey Killing/Killed-by Galilea without assistance)
-The Player’s Battleborn overall Skill with that Battleborn (K/D, W/L)
Just from that information people and the Dev.s can see who needs Buffs, Nerfs, who SUCKS with that Battleborn, and who is SKILLED with those Battleborns.