Ok so I’ve been playing the open beta since it became available to PS4 on the 8th and I’ve done a lot of the 2 story missions available. Recently I’ve been getting some friends to join me in doing the PvP matches and I choose Galilea while my friends will either pick MIko, Orendi or Phobe. Going into a match using Galileas shield is good but she is a bit to much of a power house which is not always a bad thing but perhaps after a few hits on her shield it breaks and re spawns after a few seconds to re spawn . I’ve also realized that players more and more are running back into their bases and hiding and i know it’s a safety strategy but perhaps it could be changed that after a few seconds it gives you a debuff or the shield breaks down as a punishment for hiding to long. This is just an idea and a topic for discussion on the PvP nature.
Fixes needed
Galilea: Sheila Break, slight STR nerf, slight SPD increase
Phobe: Slight SPD decrease, slight increase of Skill CD, increased length of skills, decrease teleport length.
Benedict: Increase ATK speed, increase Movement speed,
Rath: Slight DEF boost, Slight STR boost
Isic: DEF boost, Slight SPD Boost
Orendi: DEF boost
Toby: slight decrease in SPD
That’s all i can think of at this moment. I know that load outs help in this and that’s fine but this is just an idea of some things that i know people will talk about. Give your feed back on said characters and what you think. I’m just going on what i experienced playing with these characters and being on the receiving end.
P.S: Caldarius looks badass!