Quote :"And for the Whiskey Foxtrott lore for killing Oscar Mike, if you enjoy playing him you will unlock it in time. "
From my personal experience, no, you won’t get the 25 kills in time.
I m level 13 with WF now, finished 3 of 5 lore ‘challenges’, with 100 more quick melee kills to go to 500 and 8/25 Oscar Mike kills.
WF is the only character you needs to kill a specific other character, and that 25 times. Most other chars get a ‘play 5 games with character X on your team’, I would happily trade with one of those.
And it happens to be Oscar Mike, one elusive git. The higher I get in command rank, the better the Oscar Mike seem able to make use of their invisibilty for escaping. WF got no stun and any kill securing thing. And choosing his helix upgrade to unstealh someone makes you fooder for the everpresent Raths and Galileas, because you would have to forfeit your push back.
Quote:" it would feel less of an accomplishment to unlocking the harder ones."
I dont care for achievements, I would love to get the legendary item for my chosen char as easy as all the other classes.
These items are pretty powerful and its unfair for PvP if some chars can unlock their gear so easily compared others.
And some of these achievements are no display of skill, no fun and no rewarding experience would I brag about. To me they are tedious, fun-reducing and sometimes induce behaviour that is counterproductive for the team.
I don’t want to get the legendary item for free, you won’t see me complain about needing to stab enemies to death 500 times. But killing Oscar Mike 25 times sucks for me, its not in my control and if it continues at that pace, I will achieve it weeks after I have reached max lev with WF and having unlocked the other 4 lore challenges. And I wont be happy to finally have reached it, I will be relieved this torture is over.
And I got 24 other lore/legendary items to unlock…