I don’t play a lot of PvE(16 missions,rank 58) but I keep seeing threads on PvE being unbalanced and how nerfs make it much harder. I have a solution based on experience with anothjer game- Guild Wars 2.
They had the same problem at one point,where character changes broke either PvE or PvP,so they did one simple thing- they made skills and stats separate for both modes.
I think it would work well in BB and to be honest I see it as the only solution for keeping any kind of balance in both modes. It’s pretty obvious GBX wants to keep PvP more balanced rather than PvE but I don’t think PvE should suffer because of that fact.
I don’t think some numbers changes for PvE would require a tremendous amount of work and even if they were a bit too strong it would still be easy to tone them down and at the same time keep everybody happy.