You usually expect things from a game, when you get into it, you assume that this or that option is there, since everybody else do it, right? Here are some quality of life fixes that merits a thought.
1: More hotkey options
When you want to aim your Skills, you let go of either the A or D key to cast it, but you want to keep moving around to get that perfect shot, right? In those cases you’d use another key to cast that spell, but I was surprised to see that you only have one hotkey allowed to cast your skills. It would be good to be able to have a secondary button.
2: 4 votes to surrender
This honestly surprised me when my team decided to troll surrender after basically winning a game 5 minutes in, we all assumed it took 4 votes to surrender. Like every other game of the genre. Come on GB.
3: Better Death Recap
To be honest, I never know what did so much damage to my character. Sometimes it doesn’t make sense (3 times my health bar in damage) and sometimes there is not enough information. It would be much better to have more than just 3 characters and much better to have the whole list of damage that a character did, and not just 4 instances (I think it caps at 4 or 6, I don’t remember) and also how much crit damage they did.
4: Character Loading Times
You know, when you want to play a character but someone loaded much faster than you and picked him before you even got to see the list? Yeah.
5: Ranked Mode/ Quick Match
This was perfect in Open Beta, since there seems to be so few people playing sometimes (10 minutes queues aren’t rare in the morning) It would be great to have an option to queue into any map. I’m surprised that this didn’t stay. Later, you could add a Ranked mode system, with ranks and all the stuff that MOBA’s usually have.
6: Show what the items does.
Ever looked at your opponent’s legendary item when you TAB and wondered what it did? Or even your friends’s?
7: Death Camera
This one is simple; add an option to see what your team is doing through first person. Montana and Kelvin always take up all the screen so you don’t see anything when you are dead. Also add their health bar somewhere so you know where they’re at (and make you understand better why they left you to die for example)
8: Delay on everything
This merits a thread on it’s own but there is a lot of delay and end animation to a lot of skills which brides the potential of a character. Take Melka for example; you cannot quickly use her E-Q in rapid succession. It has a little bit of delay between. You also can’t use E or Q during her slide. Whiskey Foxtrot has an annoying animation on everything. It feels like the delay on most abilities prevents us from using their full potential. Like I said, this merits a thread on its own.
Those are but a few of my ideas that would benefit the game without changing anything in the core gameplay (Except #8) tell me what you think