Ok, so, I realize that Gearbox does (sadly) want us to spend money on Platinum, rather than earning it for free, but who is to say that Platinum should be the only Quest reward?
I am going to talk a bit about Uncharted 4 multiplayer here, because they had (have, I guess) an AMAZING quest system.
Each day, you could have up to 3 quests active.
And there is a LARGE number of quests / challenges to choose from; kill a certain number of enemies with grenades or with a certain weapon or special ability or with melee, get a certain number of kills as a certain character, land a certain number of critical hits, play so many matches of a specific PVP mode, do such and such in under this amount of time, etc.
Not only that, but if you got a quest or challenge that you didn’t like, you could change it one you liked more!
I really do feel like Quests are a great way to incentivize players to log in and play daily, but more Quest options and more rewards rather than just piddling sums of Platinum would be nice; skins, gear, taunts, credits (but like an actual decent amount of credits), loot packs, etc. Faction or character specific quests to get people to branch out and try new characters. Stuff like that.
What do you guys think?