-points out the irony of complaining about people complaining-

What you are saying contridicts itself a bit. In one hand you say no nerfs… on the other hand you say deal with not being able to pick up any character and do well… which implies not to buff the worst guys. Looking at you, toby.

I’m not sure that I agree with your position… Because quite frankly this whole situation is natural, healthy and useful. The community is giving feedback which can be read through or not. You reading it and getting mad is your own fault, really.

Also… it could be said to yourself to wait… because well, people might tone down the nerf train once they fight for a bit. You too, are impatient.

-Love,
Alex.

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I’m not a God. just sharing my opinion. There are people already asking for Alani to be nerfed. Can you see ANY coherence there? where are the 100 hours tests you are saying? she was pre-released three days ago.

A good player can read a simple character in one game and decide if it has too much potential or not.

Helix are a factor but if they are crazy out of the box then they are crazy out of the box.

Note: I don’t think she is crazy. But the whole mentality on this thread is silly.

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Good, so does the other people shares their opinions about her. You don’t have any right to qualify their thoughts as considerable or not while sharing your own. Sorry, you clearly showed me I’ve got nothing to discuss with you.

Hmm?

I didn’t reply back to you, sorry :slight_smile:

No worrys :slight_smile:

Let me explain.

Fortuna is saying that players have every right to discuss the game they play and that frankly they are better geared for the task. These are facts.

Saying the character has “Only been out” for 3 days is silly. It doesn’t take long to master a character… and for a data pool think of how many people play this game, how many are theory craters with YEARS/DECADES of min/maxing experience and how many of those have had ample time to play the characters that are in question.

Playing games is a hobby, building games in work. Big difference in view point.

Developers make games. For money. It’s their job, some love it and some don’t. They can make a good game or a bad game but the biggest thing in the industry right now is customer service and listening to your players… which, if you read through selectively, are a wealth of knowledge.

Again… if you don’t like to read these things… don’t open up forums… and most certainly don’t open up threads titled in respect to what will upset you.
That is your own fault.

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So you think me post is silly? :slight_smile:

Edit:saw now what you ment. My bad :slight_smile:

Read the thread, it has the answers you need.

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Don’t care. I have the right to have my opinion, as well as youve got your right to have an opinion against me. I just miss the times when a community was there to help each other and learn how to use every single pixel of their character, instead of crying for nerfs and buffs to the devs, thinking they are gods and that they should be listened because they payed a fee. They payed to play the game. Not to own it. If they want the right to change things, they should go build their own game and see how it goes.

Your opinion is that other people’s opinions don’t matter. Yet you say you have the right to this opinion.

You hope for a community which is positive but your post are negative.

Mkay.

A moderator once told me to talk about the game and not the people that play it. You are making it difficult for me not to do such and… the entire thread is a topic about people that play the game.

This thread should be, closed. Much like the mentality that plagues it.

Yeah. the forum is full of crys, and I cry about people crying. You nailed it :joy:

I would try to flag it, but I’ve did this a lot and a moderator got pissed off this rightly(partially.).

This sounds like rose-colored glasses to me. What communities are you thinking of specifically? I’ve been gaming online since gaming online existed (not saying you haven’t) and this is how things have always been, at least since things inequitable such as class, race, gear have existed in pvp.

The terms nerf and buff were created by online communities in response to game balance changes.

Perhaps our experiences have been different, but I’ve never known a time to exist where people weren’t calling for nerfs or buffs. This even includes games where the multiplay is purely co-op.

I agree that discussing game balance is healthy, as multiplayer games are living things. They can, do and will change over time.

It is important to note that beyond data there is the human experience. Something the hard data of win-lose, usage, loadout, connectivity, k/d, etc; cannot completely quantify. That’s why things such as survey’s exist.

If the devs didn’t want our feedback, they would:

  1. Not have said they welcome feedback
  2. Have a policy discouraging or prohibiting feedback
  3. Or simply not have forums in the first place
  4. Be all the poorer for it
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I find it easier to just play the game and not complain about it. If I don’t like they play of a character, I move to a different one.

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Thats my point. Play the game. Learn the game.

Did you know back in beta, Tobys rail gun could shoot through walls? You know what people did? They shot the sentry in incursion through the walls. Devs can miss really huge things, and heck they can be bias, look at galilea, i think they had to tackle the designer and drag him away from his desk before he gave Galilea a jetpack and teleporting.
They gotta deal with overpowered characters first, they will be over-used. Underpowered characters will just be avoided, so its less of an issue.

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I agree the tempor tandrums and “this character just beat me get rid of it” posts are counter productive. That said, discussing a character, mechanic, etc. with stats and data is a very good thing IMO. Most of these Alani post, in particular, are discussions. Just because I think a character is too powerful and I present it with stats, reason, and data doesn’t mean I’m “complaining” or “crying”, I am just voicing my opinion. I wouldn’t interpret every buff/nerf post as crying or complaining; most are just people sharing their opinions.

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Please stop thinking the Devs know everything there is to know about balance.

Just because they created the characters doesn’t mean they’re omnipotent when it comes to balancing. That they can see and plan for every way their characters can be used.

They can’t. They’re human. They will make mistakes and as such, we the players will have to let them know when something is too strong or too weak.

People don’t complain for the sake of trying to ‘ruin’ the game. They complain because they love this game and don’t want imbalance to ruin it. They could say " ■■■■ this game, X is so mindless broken. I’m just gonna sell my game and do other stuff". But no, they don’t want to do that. So they come onto the forums and provide feedback. Some more heated than others, but feedback is feedback regardless.

Games would die with out the community giving feedback on it. Is positive feedback good? Yeah, its great to have. But negative feedback is REQUIRED. “Woo, I love this game. X is my favorite character. Man, I just got X from X. " Are all nice things to hear, but they do nothing to help improve the game. Negative feedback such as " Man, X is really strong. I hate fighting X. Omg guys, does anyone else pull their hair out against X?” is needed so that the devs can learn that there’s actually issues in the game that need to be addressed.

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