Quitters and Surrenders - What to do?

No you are wrong for wanting to force them to play when they don’t want to.

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And I’m wrong for trying to help them get some practice in, instead of just giving up and wasting everyone’s time?

I think it is wrong to try to force anything on someone. Especially when they are playing a game and trying to have fun. I could argue that getting stomped on for 10 minutes longer than necessary is a complete waste of time and that you are better off working on your early game to prevent it getting to that point of no return than you are trying to fight an uphill battle while you are out leveled or outmanned or whatever. I’m not going to argue that though because everyone has a different view on what they consider to be a waste of time.

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Yeah there are two sides to it. The people who look up from the bottom and say “nah forget it, I’ll find smaller hill”, or the people who are like “damn this looks tough, but imma give it my best shot, cus if i don’t try, I won’t possibly suceed”. The first people are the surrenderers, who drag the second people down with them, but feel like they have more fun with the easier hill. The second people are the non-surrrenderers, who are willing to give it a try, and find that fun. Truth is the two sides will never be happy when put together.

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Now you are just picking apart my post trying to find something to fight me over. That is not going to do you or I or this thread any good. Maybe you should just give up and move on to a fight you can win. You are not going to do yourself or your side of the argument any good by continuing on this tangent where you draw a clear line between the “two types of players”. If you think you are going to win by alienating half the player base with your opening argument, by all means continue but don’t expect me to waste my time to reply. I urge you to consider your posts a bit more carefully in the future.

Yeah I read the op. Bot replacement is not a terrible idea but it would be hard to implement for various reasons and the bots would feed the enemy worse than most noobs. All your other suggestions are just punishments for those who don’t agree with you.

This doesn’t sound like you are trying to find a solution that works for everyone. Unless that solution is that everyone just starts agreeing with you.

Sorry @Ashbweh as much as i hate to surrender i must side with him.

You cant force other 4 players to play something they dont have fun.

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Read the story in the OP and tell me what I’ve done wrong.

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They don’t HAVE to play when they don’t want to… they can just DC.

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Lemon’s opinion versus ash’s opinion and others who side with them respectively. I’m siding with Ash’s opinions because that’s the way I feel. @lemonheadjake gave their opinion but tried to turn it into an argument when it’s not.

The current way the game resolves how people surrender is through a vote. If 4 people want to give up, then they cast their vote and the game ends. If 4 out of 5 in the team want to fight the uphill battle, and the vote is vetoed, the person who tried to surrender will almost always leave. The people who surrender can opt out of the match no matter what.

What I’m trying to get at, is that the person who wants to fight the uphill battles seems to be frowned upon. It’s okay to force someone who wants to keep playing to stop because the surrender passed, but it’s not okay to force others to keep playing because they aren’t having fun?

The real problem here, which we all know about, is that the matchmaking is broken as hell. Five man teams are starting to drive all of the new players away because the new players do not have a safe environment to learn and actually have fun. Quitters and non - quitters are just a symptom of the current state of Battleborn.

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Indeed. I couldn’t agree more with you.

Sometimes when this 5th player decides to leave when he/she/it didnt get the vote the game starts to go better.

Is not always but it happens. The player who wants to surrend dont know what to do or dont like to play as is suggested.

That means as healer i need to babysit this player to mitigate exp fed on the enemy. It happens and is up to the other 4 decide if they want to continue or stop.

Just 2 stories:

rath had 0-16-3 he tried to surrend but failed i was miko i died a couple of times trying to save his butt, i told him to dont use his skills to initiate; told him to wait for a low hp enemie or to save a friend.
He told me he was master rath and knew what he was doing.
He died again and tried to surrend/failed/quited. Now i had time to keep everyone else alive! We pushed back and dmged the enemy sentry, after few minutes he rejoined ran straight to the sentry died again tried to surrend again and quited again.
We lost by score.

Next story
Pendles ignored everything and ran straight to bots in the spawn zone. He was lvl 5 everyone else lvl 2-3. He kept us starving for exp and didnt help much, picking wrong targets or just trying to be annoying blinding ppl just for lolz i guess.

This time i wish he quited, we were underlvled thx to him/her/it.

We have some degree of choice of what to do. Is up to us to decide if we want to keep the fight even if we are a man down or surrender and rejoin a new match.

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I told you I read it and I told you what I think you are doing wrong. I give you props for bringing it to the forums and listing multiple options on what to do about the situation. I just feel that the options you put forward do not benefit the community as a whole but rather are intended to “safeguard” yourself and others who sympathize against those who don’t. [quote=“Ashbweh, post:1, topic:1559450”]
Now, I know there is nothing Gearbox can do about people, but they can put in some safegaurds in for people who despise it.
[/quote]
You are not considering the feelings of those who disagree with you and you are not even trying to sway them to your side. You are just trying to get rid of them or punish their behavior that you disagree with. The community is suffering enough already. You can’t just put out half the population because you disagree with them. That is not a viable solution for anything.
You say your matches are ruined by people surrendering. How many people does it take to pass a surrender? You are not the only person in a match, why should your preference be the deciding factor over the preference of the rest of your team. You can’t find a solution without taking into account their reasons for doing so. You have to look at it from another perspective than your own. Those who are trying to surrender may be thankful to have that option as a safeguard against people like you. Did you think of that?
I’m not trying to change your mind and make a quitter out of you. That would be pointless anyway I imagine. I just think if you want to change this game for the better, you can’t just cater to one group without even considering the the others, or even worse, try to get rid of them. That’s where I think you went wrong.

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Yes this is correct.

The 5 mans are driving away more than just noobs at this point

You didn’t answer my question.

I can’t back this up with solid numbers, but I know a lot of people on the game and pretty much everyone I know is against surrendering, just putting that out there.

Oh no, the evil Ashbweh who wants to just play the game, how bad of me.[quote=“lemonheadjake, post:73, topic:1559450”]
try to get rid of them
[/quote]

A fair point, It may have came across like that but I don’t want them gone, I just want to see people try when things arent going too well.

I thought I answered it as clear as I know how. You can’t just implement bans on people who don’t want to get their asses handed to them for a half hour. There, does that make more sense?

Except for all the people who surrender so often that you had to write a post about it?

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What about the kill farming? You can’t say a losing match will be over soon anyway when you want to give all the power over when the match ends to the winning team. They can drag it out as long as they want.

Agaain, the game won’t last that long.

Oh! What about! I only have 1 hr to play and my team lost in the character select. We dont have a good composition vs a stun meta.

What about that? That should be a lost match from the begining right? Lets say

Deande, ambra, kleese, om, isic
Vs
Kelvin, galilea, alani, benedict, ghalt

Ghalt fish kleese and isic all the time, and finish them off with just one stun.
Ambra can show her face or she gets stuned by kelvin and destroyed by galilea
Deande cant dive and spend her time throwing fans or using her hollowtwin as a walking bomb.
Om cant deal enough burst dmg and mostly stay out of fishing range.

The enemy is turtling outside the sentry, they are actually taking it slow, because they want to play too.

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Then you learn from your mistake, and you try and give them a good game.

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