So is there any way to make Rakk Attack useful against mobs that resist fire? Seems kind of odd that they would make an action skill useless against certain mob types. This is especially annoying playing with different mayhem modifiers because if there isn’t a negative effect for incendiary it’s like you have an added negative effect to deal with on top of the mayhem negatives.
Use the Cryo version on the left hand side.
Also, there are modifiers that can penalize any element, so you’re going to have to deal with them in some form. That’s why you need to have a versatile loadout, including various weapon elements and classes (pistols, ARs, Shotguns, etc).
Damn. I never even noticed that there. Thanks!