Skyrim is my favorite TES game because of the modding community, Skyrim can be any kind off game I want it to be.
I hope the FO4 community will bloom like Skyrim still does, if it does it’s my favorite Fallout.
Skyrim is my favorite TES game because of the modding community, Skyrim can be any kind off game I want it to be.
I hope the FO4 community will bloom like Skyrim still does, if it does it’s my favorite Fallout.
Oh yeah, a plus about Fallout 4 is it’ll reinforce the love you currently hold in your heart…
… for Duct Tape.
[quote=“itsTwister, post:17730, topic:449”]
I hope the FO4 community will bloom like Skyrim still does, if it does it’s my favorite Fallout.
[/quote]Most likely will, imo. Fallout has a more loyal following than TES from what I’ve seen. They’ve just been underground (you can decide whether the pun was intentional) and patiently waiting.
All of this talk has me wanting to play Wolfeinstein and Rage now. Those are more up my alley, but hey, I may or may not own an id software shirt.
DOOM 4, baby!
Well it depends on how mutch there is to mod.
Modding Fallout 4 is basically the same as modding Skyrim, there’s files that are pretty mutch directly taken from Skyrim…
Well the new version off Chrome iOS is completly unusable, gg
That might explain why the forum is running like ass for me, every other website is fine though.
Honestly FO4 was a pretty big disappointment for me personally. I got maybe 2/3rds through the main story and just stopped playing weeks ago.
The guns feel absolutely horrible to use, it still feels really clunky like it did in FO3. Also the damage they put out feels way off. If you shoot a guy wearing a suit from point blank with a shotgun it should take more than a 3rd of his health off. The Tommy Gun is just as bad, it takes a whole mag dumped into someone to get a kill.
Just feels awful to me
For me, New Vegas is the game I’ll keep going back to. Skyrim’s modding community made some mods that kept me playing until recently, but I want to come back again anyway.
All this Fallout talk, and I’m about to say this:
Well, I’m almost lvl25. I’ve been doing all the settlement quests up to this point, and until I hit 25. Then I’ll finally head off to Diamond City and start doing the (what seems to be) main questline.
Having an absolute blast. I am literally hoarding everything. And by everything, I mean EVERYTHING. Weapons, armor, power armor parts, aid, miscellaneous items, you name it, I’m hoarding it. I have a container for pistols alone, then shotties/rifles etc, then ammo, weapon mods, apparell, and so on. A single container for each item type, as it were.
I spent two hours straight (this is a small percentage of the amount of time I’ve spent overall) tweaking, editing, fixing up, modifiying and perfecting my settlement at Sanctuary Hills. Every settler that I find is being sent straight there. At the moment I have 14 settlers in there.
I have 4 individual sets of Power Armor, which I am each building up with different armor types. 3 are complete (one is full T-45, one is Raider Power II, and the other is Atom Cats). The other one has a single Raider Power (not to be confused with RPII) piece.
I have acquired around 15 or so legendaries, and I’m loving the Legendary Enemies.
My total playtime at the time of writing this is 1 day, 4 hours and 8 minutes. And I have spent maybe an hour doing the main quest, and half of that total building my settlement. It’s 20 to 4 in the morning, and I have just about switched back over to Youtube.
For anyone wondering, I have no job at the moment, but it’s not for the want of trying. I’ve applied for around 20 jobs in the last week or so, and out of that 20, only 2 have actually got back to me. It helps when employers actually bother with people…
And that’s all for now.
I can’t play games like fallout/skyrim. I always get anal about sidequests and then when I come back the main quest is boring or I forgot what I was supposed to care about.
You know, I might have come up with a bit more of a cohesive reason why Fallout 4 hasn’t been able to please me over the long-term.
When I think of New Vegas, I always think of how it allows you to approach a single problem in multiple ways all of the time, with high dependency on what skills you have. If my weapons skills are low, but barter and speech are high, I’m forced to improvise in certain combat oriented situations. Or if it’s the other way around, I’ll have to find other ways around that problem. Now, look at Fallout 4. Speech is practically meaningless, caps equate to building shops in settlements and that’s basically it. Anything cool that can be bought can be found on bandits or quests. Basically, it’s what Borderlands 2’s money is now. Meaningless in most situations.
Then, the problem of weapon diversity. You’ve got so many parts that do little to visually change a gun, or even make it feel different or unique. It’s actually kind of pathetic to me, as there’s a lot of opportunity to diversify weapons. New Vegas had quite a few weapons with upgrades, uniques that interested me, and ammo was rare enough to make you need a variety of gear. In Fallout 4, I struggle to run out of ammo, so I end up using the same guns over and over again. And said guns just deal good damage, or maybe shoot faster.
And lastly, the voiced protagonist was something I enjoyed, but I feel it limits the game too much at the same time. Just one voice for each sex, 4 conversation options. That ruined any essence of the light RPing I do with my characters, which is what keeps me playing. Sure, I liked my first playthrough, but my others are going to be hard pressed to be meaningfully different. And that’s why I feel disappointed in Fallout 4.
Anyway, if I ended up not making sense, just tell me, I’m kinda tired. I bork my ideas when I’m tired a lot.
I’d put them roughly in the middle of those, albeit some of why I think that is in how they treat their developers. Still, you can see the problems in areas like their ‘pioneering’ use of DLC, and ESO being given to non ES developers.
I agree about the older games, but for me, I didn’t mind Skyrim (that despite it breaking in the middle of the main quest for me), simply because I had lowered expectations. After Oblivion, I just didn’t hold out high hopes, so the result was still enjoyable for me.
Mmmmph internet
[quote=“TemetNosce, post:17740, topic:449”]
I’d put them roughly in the middle of those, albeit some of why I think that is in how they treat their developers. Still, you can see the problems in areas like their ‘pioneering’ use of DLC, and ESO being given to non ES developers.
[/quote]I must have been living under a rock then. Which, to be fair, I kind of am regarding gaming. I don’t play much at all anymore but it seems like yesterday that Bethesda was renowned as one of the best.
Briefly, it depends on which company you’re talking about, and what you mean by best. There are a number of companies and subsidies involved here (which probably explains in and of itself), to clarify though - there’s Bethesda the developer, Bethesda the publisher, and Zenimax Media who owns both. The first is still well regarded as a developer (despite the bugs), the second has a mediocre reputation since it doesn’t do much in and of itself, and the third has a history of doing highly unpleasant things to developers, in particular to acquire them.
If you want a comparison they’re a bit like Vivendi, except I loathe them less since they didn’t destroy Blizzard North.
Mostly referring to the development side of things. I’ve come to expect terrible practices from publishers but the comparisons to the ones I mentioned previously is what was news to me. I wasn’t aware Bethesda had quite that bad of a resume. That said, I’m reading about some of it right now and yep, I see what y’all mean. I’m tempted to say mainstream appeal has ruined the gaming industry. Publishers now have a monopolization over everything and the whole thing is a mess. First-day DLC for content already on the disc, premature release dates and deadlines, the entire concept of pre-ordering, developers being bought and sold like cattle, servers that are forced to be dropped, etc.
I hear DLC was originally a method used to put stuff in a game that couldn’t be completed in time.
Thats most DLC today though.
Anyone heard off the Tony the Tiger and furries thing, it’s amazing…
Some furries apperently tweeted the Tony account lewd art and the account blocked most furries on Twitter.
Aftermath
They went to Chester the Cheeta instead… he was more welcoming
I love the internet
Wouldn’t surprise me one bit. What personally drives me nuts is everyone that pre-orders. People don’t realize that by doing that, you’re essentially paying someone for a product that may or may not be what you were led to believe.
We as gamers shouldn’t allow publishers to milk a significant amount of money from us before ‘x’ game is even finished. This puts more of their priority on marketing hype than it does on accountability. A company should earn their money by developing a game that the fans enjoy. They need to innovate and live up to their claims before they deserve a penny. Nobody would buy a 2017 car tomorrow if they didn’t know what the car was going to look like or what’s under the hood. Don’t do the same with a game simply because you hope that it’s going to be what you were promised. This is why I rent games before I buy them. When I rent the brand new Advanced Super-Duper Warfare 27 and it doesn’t have the dedicated servers I was promised, guess what I do? I take it back and don’t buy it. Don’t get taken advantage of, people. These publishers salivate when they realize how susceptible gamers are to marketing.
Yeah I saw that. Or heard of it. Either way it was amusing. Though it really enforces the bad stereotype towards furries that most people will point out. However, that’s just a problem of being a furry now.