Day one player here. Went through tech test, skipped beta for some reason, and preordered digital deluxe. Game is definitely something special here, and the general consensus is that the game, despite its flaws, has some great unrealized potential.
The DLC’s and skins are a step in the right direction, of course, but as you’ll find, even these operation missions will not suffice in expanding and retaining the playerbase.
Based on experiences with pretty much every competitive player to have played this game, one thing is painfully clear: the community NEEDS ranked play - not just tighter MMR restrictions (though this is ideal) - but an actual tangible ranking system.
I understand that you, GBX, are in the process of creating a competitive playlist with potentially a draft and/or picks+bans. This is great, but there has been an overwhelming lack of information besides faint allusions to these plans.
The months have gone by, and with them, so have many players. However, virtually everybody I have spoken to on the matter have said they would even return to Battleborn if a ranked playlist came out. Think about it; this is a very worthwhile avenue to pursue in retaining and expanding the playerbase. Competition would flourish, the balance changes will be made with more data and feedback, old and new players will have incentive to continue playing, ect ect.
I implore you, GBX, implement ranked play. Place it as high as you can on your priority list. In my eyes, ranked play > Kid Ultra release, Toby (my #1 character) DLC, new skins, or anything, really. For the love of your game, do not underestimate what a tangible ranking system does for a community’s competitive drive.