Actually rath is a lot harder to kill then people make out especially when rath stack +health and +movement speed
I just come out of a game where im alani and was 3 levels ahead of rath he being level 7 and me being 10 and holy cow u cannot get away from his ultimate its spin to win
What happened was i saw him coming and torrent him down broke his shield… big mistake as he get 30% movement speed, then it was crossblade > catalyst smash > dread wind
I went from 2k hp to 0 in seconds and quick melee does not work on him alk it does it knocj him back a tiny bit but his range of his ultimate is quite large u basically got 3 secs to live before u die
Thing is the smash is a long knock up stun and also silence players feels like 2-3 sec whilst airborn u cannot turn ur camera angle either when knocked up
Rath have far to much CC as an assassin basically he locks up down and 100% > 0 % in a spin to win combo not to mention he have more life regen then an eldrid character i got wrecked as mellka with 3x health regen equips and poison + melee regen on poison targets and his damage out weight my health regen
Rath at level 10 have 2k health more with health equips + a 300 shield and heath regen on attacks he is very very sturdy for an assassin and deals insane damage in few seconds this character needs reworked as he got too much utility
Or rework quick melee to add slow or a bigger knock back problem with this game is somee characters have WEAK counter when silence, stun, knock up there is nothink u can do but die
Or better yet remove silence from the game then it be a more skillful play as u will use skills to counter other skills like for example if rath jumps alanni with catalyst smash i should be able to drop down a geyser or riptide to prevent him dealing insane damage to me when hes using dreadwind but because of the silence u cannot do anything