Raths ult is ridiculously op

The problem is the knock up silence counters the cc abilities of the characters I play and my God does that smash have some range…
Also why is only his ult a near 100-0 instant kill on most chars?

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Compared to the ult of other characters, Rath’s is way too good. Yeah, you can stun him out of it but like someone else said, Rath is able to silence you. So the silence+knockup+ult combo is impossible to stop.

And by the way, Ambra’s ult used to slow but that was too strong or something(I never had trouble with her ult) so it got nerfed. But Rath’s ult, which is a lot easier to hit and deals a lot more damage does not get nerfed?

By the way, I was playing a game as Thorn a bit ago and Rath did his ult. I was NOT able to outrun him. And that Rath was not level 10 yet, he was level 9.

I think that Rath shouldn’t be as fast as he is now doing his ult, and/or it should last longer but deal less damage.

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I have to agree…even as a high-mobility char like Caldarius, you can’t get out if the damage is so much in so little time…even an attempt to Dash and Flash, the damage is already done and you’re lucky if you’re not silenced and completely handicapped already. Just keeping Distance is a novel idea in theory, but his stun and silence can reach medium range - his ult is OP in most cases.

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Yea, but that knock up though…

That’s kinda hard to avoid. I’m still on the fence about the super being OP but something needs to be reworked.

He is SO basic there is really only one way to play. Just about every rath I fight does the same thing and I dont think that is their fault. He just doesn’t have many options.

I would be on board with a Rath ult nerf, but it would have to be a package deal. What I mean by that is you can’t just take away the only thing that makes a character usable without compensating elsewhere. My suggestion an HP buff along with the ult nerf. Don’t quote me on this but Im pretty sure hes’s the only BB with less than 1000 HP.

Nah there’s a lot with less than 1000 at start
Benedict
Kleese
El dragon
Orendi

What other ultimate can have it’s damage cut in half if not more with Quick Melee?

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Some characters can’t even live long enough to do that. Even if he does less when you quick melee him away odds are one of his team mates will finish you. Just a second of raths ult does insane damage. Also his ult damage in half is still more damage than most characters ults

I just only have problems if 1 of 2 things happens, 1; he attacks me while all my skills are on cooldown, or 2 i’m in mid fight, there is so many way to counter it and beside his ultimate he is pretty crap, i don’t even play Rath though but i think a nerf to him would put him down to Attikus levels.

He can kill most from 100-0 that is true but there is so many counters to it that it’s fair enough.

The problem is if he’s targeting you the knock up silence will pretty much set you up for death. I think they should give more power to the rest of his kit, instead of giving it all to his ultimate.

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Unlike many other ultimates Rath gives up his basic attack, his ability to jump, disengage, and use other abilities. This means it needs to deal more damage than other ultimates on paper. And as an Assassin it needs to work in burst, high dps. And with the knock up+Silence combo means you will be eating most of that damage regardless.

Nerfing the movement speed won’t help the combo, where it’s at its worst, and might underpower it outside of the combo. And I think the high dps is a necessary part of the skill. The worst part of it is the total damage. So I think the best fix is to reduce the duration, 2.5-3 seconds should be more than enough.

yeah its insane i could feel the other team just crying knock up ult kill everytime.
Rath not a one trick pony he strong without his ult fast attack speed, life steel, melee spin and movement speed.
Reducing its damage needs to be done and 65 cooldown time.
No skill should able able to kill in 3 seconds and with a knock up so you cant get away I can just have them jumping on my head trying to get away but we both know they is no hope for them.

I was working on mastering Ambra and Rath was the most annoying. Every time I see a Rath on the other team I have to add the push back effect to my Solar wind. But even then it seems to work only half the time.

Most of the time I am silenced up the air and then dead. Quick strike doesn’t seem to work well either.

It was almost always the same result. around 2100 dmg in less than 5 seconds.

Yep. I’m a Miko and I get insta-killed every time Rath uses his Ult. Ridiculous. I actually came here to start this thread, but I’m glad other people are already on board with this. :stuck_out_tongue:

This needs to be addressed. Take away the silence and increase all his cool downs.

In my opinion, the problem is the damage he deals in such a short time. I don’t get why Rath should have an ult that easily destroys characters from full health to 0. I don’t know any other character who’s ult can do this. Most of the time, and ult can only kill you when you have like half of your health.

In my opinion he needs a kit rework right now his abilities are literally just ult setups

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I also came here to start this thread just like the other guy. I see raths standing to the side waiting to use his ult then hiding again till it cools down. Im sorry but a blind retarded two year old with two fingers could dominate with rath while eating his cheerios in between cool downs.

Just saw rath go 29 and 5 and earlier 23 and 3 this is gettin stupid. Luckily the 29 kill one was on my team

the point is he knocks you up and silences you for 3 seconds. those 3 seconds are enough to shred you. stuns are always an ability escapes are aswel. + youre bouncing atop so not much you can do whily flying