Rath's Ultimate is OP

Pretty sure ghalt’s duel wield and isac’s ult deal more damage. Apparently montana’s minigun needs reworking, because it can kill any other battleborn from full HP/shields.

Technically all weapons can kill someone from full hp/shields. Need a little more context :stuck_out_tongue: hes definitely lethal when he builds for lethal.

What character do you mainly play when you are up against Rath?

It doesn’t matter in the current game. There is no blind pick, it’s not like I don’t know what I’m doing, I finished the open beta as a lvl61, I play EVERYTHING (unlike many out there that autolock as soon as they come in).

If I were to put this into a hypothetical yes, I could create scenarios where I counter Rath every time. Even if there was a blind pick a person could counter pick Rath. The fact of the matter is he does too much burst with his easy to use ult.

Now some of you are trying to be funny taking this out of context, every Battleborn can kill someone from full hp/shields, hurhurhur. I specifically stated his ULT, within a 2-4 sec timeframe completely demolishes most Battleborn = OP.

Rath ult isn’t the only one that gets dumb kills sometimes. Powerful ults are needed to eliminate key players, push objectives, and yes, get the occasional cheesy kill. The long cooldowns keep them from being an issue regularly.

Seems more like a personal Rath issue. Did some bully rath cheesed killed you and did excessive taunting? I really don’t have an issue with Rath and find him very easy to deal with.

2 Likes

Saying that Rath’s Ult is OP is a gross inflation. If I see a spinning Rath, I just take aim with most ranged characters’s Ult and laugh as dies in a dizzy haze. Even with most melee’s i can avoid it; Galliea, use her Ult, shield throw or simply block it with my shield until he’s done. Deande, Cloak away from it. Orende, nullify away from it. Montana, stun it.

Rath is a ‘assassin’ type. which means his is meant to attack you when you are not paying attention to him, If a rath gets the jump on me while i’m busy then it’s GG to Rath and rightfully so. However, Rath’s Ult is not OP. It is to simple to dodge, avoid, or counter. If you nerf it, then Rath will lose what little threat he posses on the battlefield.

2 Likes

^^^^^ Pretty much this … His ult is so easy to counter that i can’t believe so many players are having problems with it. If you get distracted and let an assassin type creep on you it’s none other than your fault. Every time i played with Rath i had a LOT more kills by a combination of Catalytic Smash ( silence )+Crossblade (slow )+default melee combo that with his ult.

Ambra on the other hand …

3 Likes

basically the bunker and base are off limits bc all rath has to do is run in and hit y/triangle and spin analog stick in slow circular motion. it lasts too long. aside from kelvin’s sublimate all the counters yal describe require more skill than rath’s ult. it should be the opposite, the ultimate a high risk, high reward. that said, i’m sure in coordinated team play he isn’t an issue, but it just sucks seeing bad rath play get rewarded and bailed out time and time again because of a broken ability. i’m okay with size of the spin, and the damage would be tolerable if it didn’t last for 4-5 seconds. my change would be to make him trigger it in an aoe circle, but hold that position. i’d add a red tornado like effect above his cylinder of effect, and tgdn he could maintain the damage and time, but would be forced to use it in. a stealthy fashion to catch enemies.

The CD is only one minute though. When it takes about that long to respawn after dying he can very possibly use it against the same person every time he sees them.

And cc’s are about 10-20 seconds

That’s not relevant at all.

Where does it say ultimates have to be high risk high reward? Because thats blatantly false. You’d think an ultimate would be a powerful skill and nothing more. It also is already a risk, hes less mobile for the duration.

Any stun breaks his ult, any char with at least a double jump ability can easily evade it, thats a large chunk of chars that should have no problem with his ult from the start.
Galilea can close up on you, silence you with desecrate, stun you with her shield and tear a new one without even touching her ult and ppl complain about Rath’s … really ?

ssfjustin: “Your ability to stop his ultimate can be used more frequently than his ultimate”
bizzerker: “thats not relevant at all!”
groan

require more skill than Rath’s Ult? I do not know how much skill it requires to fire off Thorn’s or Marquis’s Ult but I’d be wiling to bet it takes the same amount of skill.

The only time a ‘bad rath’ gets rewards from his Ult is because someone else played a ‘worse …(insert any character name here)…’

To point out again, Rath is also labeled a ‘easy’ character which means his overall character playstyle is a simple one, but simple characters are also simple to counter. People need to realize that there are characters built around different skill levels.

Tell me about it…

i’m saying it, having missed plenty mellka and thorn ults. his ult should combine the likes of ambra’s (dmg) and phoebe’s(aoe), a stationary placed aoe spin with high damage that can’t be interrupted once triggered. jusg my opinion, but i feel it add a skill requirement in using it, and allow the prey a chance to avoid or get away; also, it’d combo well with his knockup, increasing actual skill to use and be effective.

I don’t get your insistence on “add skill/difficulty” on his ult, he’s supposed to be easy and that’s why in his characteristics in the game say “Easy”. If you make it more complex it goes against what he’s supposed to be in the first place …
Besides his ult isn’t more easy to use than any other comparable char in the same Easy category.

Dude. Every skill cancels pretty much any skill. His knock up will cancel your CC skill if it’s primed. There goes your entire argument.