Despite my aversion towards recent changes to my favorite Chaos Witch, I jumped in a few games with her; some PvE, some PvP.
Just to get a first-hand feel for the changes.
In all cases, the end result was = “This is just depressing…”
Don’t get me wrong, the new additions to her kit are ok for the most part (though, the good Orendis are still going to pick +15% for both T6 and T7).
The 10% attack speed is… nice? I suppose…
Honestly, a 10% increase in attack speed isn’t that noticeable, not to mention, attack speed isn’t even a focal point of Orend’s kit (as I’ve repeated in several posts now).
The slow is… I dunno. I remember taking it, but I can’t seem to recall if I actually slowed anything or not. It didn’t stand out as much as I’d hoped it would.
However, (this is the main part) Nullify’s overall utility has decreased by an alarming amount; especially since the fix to Firewalk.
…which is fine! Firewalk’s DoT was apparently bugged, so fixing the ticks was entirely within the scope of “to be expected”. A bit unfortunate, perhaps. But to be expected.
However, you took TWO things away from Nullify. increased DoT and advanced utility, after stating (directly via patch notes) that you wanted to enhance its utility.
Perhaps fixing the DoT, while leaving the versatility/utility of the skill untouched would have been the right way to go about it.
Cadence really isn’t that much of a boost to Orend’s overall DPS, especially considering where 90% of her DPS/burst comes from.
Having said all of that, I realize that it comes down to what’s done is done.
So, I’m asking you guys; how do we go about reinstating Let’s Bounce?
- Addition to an existing mutation?
- Replacement with an existing helix augment?
Because, it’s not just me. There are a LOT of Orendis out there who share this sentiment, and desperately want Let’s Bounce back.
PS: Also, sorry about those two games, Jythri. I’m usually on top of it (just ask AV), but it just wasn’t a good day for me yesterday.
EDIT: Thanks to THO for clearing this up: the DoT affect has not been changed. It just displays the correct total damage now.