Relic Melee modifier synergy question

Decided to roll melee for a bit and finished creating a build when I got confused. Some relics add x% melee damage bonus in a particular element. Does this modifier override or synergize in some way with Illuminated Fist (the talent that converts your melee to your action skill element)?

I tried using one and it almost seemed to randomly swap between the element I had selected and the element on the relic.


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you may find this useful

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Thanks! I’ll take a look