Replays - Can it be done?

Since all the data for ally and enemy ship positions is communicated between the players, is there the possibility of the game designers creating a replay system that captures this information so that even a rudimentary type of replay can be generated?

There is so much entertainment value in replays of games. Being able to see what happened in an area you were not paying attention

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to. Post videos of games. Or research builds and potentially finding cheats.

B8factor

4 Likes

-MP lobby.
-Debrief screen with graphs
-Game replays

I really wish we had these three.

3 Likes

RTS communities THRIVE off in-engine replays. Look at sc2 or the age of series.
Please Gearbox, do consider this!

From what I know, it has partially been implemented in HW 2, but it didn’t quite make it in.