As most HW player is aware, the behaviors for the repair corvettes and support frigates are direct copy-paste functions of the repair mechanic from the HW2 resource collector. They must dock physically with their target before initiating repair. While this by itself isn’t game breaking it is highly irritating and diminishes the utility of repair ships altogether.
addAbility(NewShipType,“RepairCommand”,0,500,9,{SuperCap=“18”},{Flagship=“18”});
- Is the line that initiates the repair in HWR and HW2 classic. Placing – before it breaks the behavior. I’ve been unable to find where the repair function itself is embedded and would love some assistance hunting it down and looking into making a ship weapon in lieu of the docking behavior.
I’ll continue working around in the files trying to hunt down the base function but extra eyes and hands would be appreciated.