Respawning into death issue

Outside some minor gripes I’ve got one issue to mention here - leaving the respawning room into a almost guaranteed death due to the small army of enemies camping where you land. Immediately you’re surrounded and killed the moment you leave the room.

Now this I think needs an adjustment. Either make sure enemies don’t swarm/hover around the area you reenter or give us a choice to where we can reenter the battle.

Rendain arena and the last area of the sabatour are good examples of killing you before you can even react or retreat to a safer position. That’s a design flaw.

There are other jump pads outside of the respawn room, you don’t need to go to the center platform at all when you respawn. Just look behind you.

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