Here are my results of farming the Rico shield for 4 days.
A total of 232 runs on PS4. The load-up speed is horrendous…
In the first gif it shows the anointed Ricos I farmed - although included in there are 4 that I traded for. But I can’t tell which, so I left them in.
In the second gif are examples of the 144 variants above base - but without anointments, with as few repetitions as I could keep track of. So many here I wanted anointed.
The rest were base and most of you probably know what that looks like,
To see the shields in more detail see my trading posts:
Anaylsis: I ran the experiment on M4 after completing the DLC with a luck boosting artefact.
Overall, I am struggling to see how RNG this random can be considered a reward for completing the DLC at the hardest difficulty setting. There are just so many variants of shields, but so few of them come anointed - even though at M4 it’s all you are looking for - the anointment that matches your build… The odds are just too much to encourage end game farming.
I will let you make up your own minds on that theme.
Going forward I really hope the developers can structure the farming to produce realistic anointed farming options for M4, end game players want something to motivate them.
The time fillers, and RNG obfuscation, are just not good motivation to play at M4.