Hi,
When I read some balancing discussions, I note that we could have many different builds to test and explicit something.
I was thinking of a mod with the folowing features:
- more based in discussions rather creations, and arguments are backed by lua files & stats
- it doesn’t take long to release versions;
- a mod to support other mods - we are all thinking about units and how they would perform in our mod;
- not based on the assumption that Relic or Gearbox made something wrong and has to be fixed. We are not fixing anything, we are learning and/or taking the advantage of the potential of the game engine.
The Role based Units MOD would be one that we go on discussing unit by unit to note how it would affect the balance when it performs its role. For example: The HGN interceptor is really intercepting something? Why the AI doesn’t use it in late game? Or why can’t it have a late game performance (Skirmish)?
So if this would be a MOD to support our work it could function like this:
- We would create a SVN project with a DATA folder;
- In this folder we put the ship files, subs and etc - OVER TIME;
- Also, we would put the starting fleets and maybe a version of the DUEL test scenario by LeSunTzu to isolate combats and test units;
- Everyone connected to the SVN project can submit versions for testing;
- Targeted to connect modders it is extensible to anyone who likes the topic;
- Innitial discussions or conceptual discussions are made here, but specifics of the units and extensions are left as notes in the SVN system (SVN has a forum + ticket system + chat)
- Whenever we have a “stable” version we release on Steam to collect different feedbacks;
- HW allows us to have an official version and N other versions, once you can base a ship in the stock file and create your own ship file. It can also be listed in the BUILD menu along side with the official one (the Siber Interceptor, the Pouk Interceptor and etc);
- The mod is not WORK oriented, it’s DISCUSSION oriented. We get a UNIT, stress it for a while and get back to our mods;
- No MOD owner, but we would need someone experienced with SVN to moderate;
- We could have paralel discussions, but I wouldn’t know how it would work;
- Innitially, discussions and balance are focused within each game: HGN x VGR and KSN x TDN.
I wrote this in a rush and might have to clarify later whenever necessary. Tell me what you think of?