RtH30 modding: Orthogonal weapon model view

Hello guys,
I noticed that the BiA weapon models are rendered in the “orthogonal projection” view instead of the proper way of displaying the models.
Lemme show you what I mean:

Is there a way to have the weapon models to be displayed “properly”?

Probably some way of modifying this in the camera settings for the weapons. I remember each one had its own FOV so maybe there is another setting that can make it perspective.

So, I have to search for a way to do it in the Anims\models section of the SDK…That’s a lead. Thanks!