I’m pretty bad at being perceptive during games so here are some questions and topics for discussion.
Has anybody noticed if the percentage of shield stolen by Fetch via “What’s yours is mine” is 100% of their total shield OR 100% of the total damage to the enemy shield done by Fetch? If it’s the former, how does it interact with Overshields?
“We’ll take everything” Helix mutation; Is it supposed to NOT pull every hit target towards you all the way? I tend to hit multiple targets, yet they are just slightly nudged in my general direction rather than all pulled and piled in front of me. Not sure if that’s intended or not. How has people’s experience with this been?
Has anybody noticed the usefulness of Fleet-footed? I Really haven’t noticed it much. I find that the Passive is a waste and really REALLY wish it gets changed to something more useful OR the effects (+ duration?) increased. Also, thoughts on Fleet-Footed (as is) being active during Stealth Strike? (I’m not too sure, I think it isn’t…but I could be wrong).
Thoughts on Helix options for Level 6? I find them both underwhelming, I usually choose Shield Pen on Fetch BUT After Fetch’s damage was nerfed (no idea why), I don’t think it does enough damage (especially since it’s a 60% damage pen)
I feel that Helix Option 7 has a BUNCH of good options that are viable every game…I wish one of these options from level 7 would be switched up with one of the mediocre ones from level 6. OR “Boom goes the Boomerang” Being moved to Helix level 6 as the mutation.
“Aurox Hungers”; Does anybody prefer this over “Sic 'em, Aurox”?
Has anybody calculated more or less the basic Shield Recharge Rate and Recharge Delay for Aurox? How long does it take the shield to start recharging and how much of it per second?