Let’s face it - there are many players who refuse to focus on minions on Meltdown, who forget that winning on Incursion is done by killing the sentry and not camping in base, and who roam around the map in Capture instead of standing on points.
I believe one of the reasons is that the scoreboard shows kills/assists/deaths and some obscure score instead of focusing on the objectives.
I’m not alone here, there were other threads that mention this problem. Same about the score being difficult to understand or not taking all variables into account.
- Make “Objective” the first and foremost column. The meaning behind objective is different across game modes, obviously.
- Drop the “Score” in its entirety. It completely fails to show how a player contributed to the team. It can still be used for internal calculations (e.g. how much credits a player should be given), but displaying it does more harm than good.
- Scroll the scoreboard by pages, not by columns. You need to click the arrow about 14 times to get to the other end of the table.
- Group related stats into readable chunks by keeping them on one page.
I made a Google Sheet showing how it could look like:
What do you think?