Scraptrap deployed, stun removed

The stun on Ghalts scraptraps has been removed. Does anyone else not like it? Because without it, it becomes the same as Toby’s mine, but with a smaller explosion radius. Enemies can move away from it easily and Dodge the whole explosion, which renders the whole skill pointless.
Idk. It just took away from a way to play him for me. Now he is a full on attacker instead of an attacker or stealthy disruptor.

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This thread will likely be closed or merged because of the various other topics that already exist talking about the same thing.




I feel like your opinions may be better expressed in one of these threads.

They just reduced it’s cooldown and such by a decent amount, where I think he’s fine. Still highest DPS, best pull in the game, great health, decent slow, etc etc

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No problem. Sorry to cause an inconvenience, but I couldn’t find a similar
thread “basing off of thread titles”.

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Ahh just search keywords like trap and galt :slight_smile: it happens to the best of us. And the laziest! :wink:

Oh it’s np, and I don’t mind :smile_cat: