Provided the bans remained the same, I likely would’ve projected the draft to be;
The first pick’s arguably the most difficult one to predict given the characters available, and I think it primarily comes down to personal preference to some degree. I myself would’ve picked Montana in this situation due to his i initiation & disruption capabilities, sentry power & sheer tankiness late game.
They see that these two are open and outright go for them to get a strong combo right out of the gate which is ensured to limit Montana’s potential impact.
They now double down on their frontline and lane presence. Should one tank fall, they now have another to fall back on. They got more hard CC, slows & now wound to help secure any kills they may get.
They need ranged DPS at the moment, which primarily comes down to Marquis, Toby & Whiskey. Toby’s ruled out due to him being picked into Montana and likely another range Team 1 may pick later in the draft. Marquis is then ruled out because Team 2 realises they need a wound, which leaves Whiskey Foxtrot. They’re uncertain as to what to pick next. If they picked anything other than a support, their comp would more or less be finalised, meaning Team 1 can counter pick the last two picks against their comp. So they decide to pick a support to allow themselves to respond to the enemy’s comp. Alani then would probably be the best choice since no one’s requires a pocket healing on the team so far as well as the Geyser being a nice follow up or disruption.
Team 1 now picks 2 damage characters. Assuming there are no Toby players on Team 1, Marquis is likely the best choice here for sustained DPS and to reliably wear Team 2 down. For their 2nd pick they want a dive character, someone who provides damage in pushes. So they’d likely look at Attikus, Phoebe, Mellka or Caldarius. Any of them could be picked here, but they would likely be turned off by the prospect of Attikus or Phoebe going up against Rath, so it’d likely be Mellka or Caldarius. But this pick is also player dependant. Had I been there to play this role I would liked Attikus or Phoebe, had it been Ash he likely would’ve preferred Mellka or Caldarius.
By this point, Team 2’s rather lacklustre in comparison, and they could really use two picks here instead of one to fully round their comp since they need both damage and frontline. Damage however takes precedence here. No frontline’s going to beat Team 1’s frontline, so it’s somewhat of a wasted pick to try and compete with the frontlines, so they instead double down on damage to ensure they can get picks accordingly. While susceptible to Mellka, they end up picking Orendi for raw damage since that’s what they’ll need to puncture through the defences of Team 1.
By this point, I’d give it to Team 1.
I healed somewhere between 110K-119K as opposed to Miko who did somewhere between 90K-99K.
It’s useful for sure. I don’t pick it as often as I’d like/should, but the helix just feels really awkward to me.
The main reason why I chose it that match was because I wanted to be able to try and save the more susceptible targets on our team that were Ghalt & Toby from the dives of Caldarius & Mellka. Another reason was to provide better healing for Montana if he could get in on the sentry. Towards the of the match I got up to 400+ H/s on Montana who was running 3 healing received bonuses from his gear (not sure of his helix).
It’s 100% true & 127% obnoxious.
She doesn’t need another support to fall back on so much as her teammates running health regen to mitigate especially the early game’s lack of proper heals.
The only time you see double supports in PS4 10s is if you have a healer and pick Beatrix or Kleese alongside that. Beatrix then to suppress the enemy frontline while buffing your own while Kleese is just used straight up as a DPS in the vast majority of cases.
When we went up against Dunk Squad they drafted Alani-Reyna, and it became quite a decisive win at 100-0 on OG because their comp was lacklustre as a result of doubling down on supports to save their frontline.
This right here. When I drafted regularly on Monuments, my signature draft was to always go for the same three characters; Phoebe, ISIC & Montana. I don’t think I lost any match where I got all of those 3. Then players started catching on to that and would ban or pick some of those from me, and my drafting crumbled to say the least.
Now, months later, ISIC & Montana have become frequent bans (neither of which were at the time) & players have gotten so accustomed to dives now that someone like Phoebe just gets squeezed whenever she gets picked.