I’m not familiar with the new sobgroup functions in HWRM. I was wondering if there were any functions that could do the following:
- cause a sobgroup to exit hyperspace at a point, but retain/apply the point’s rotation parameters?
- cause a sobgroup to enter/exit hyperspace, but retain the ships’ original positions and rotations before they entered hypserspace?
- despawn a sobgroup and erase it, but without it counting as a kill or loss in the game stats?
- is it possible to put a squadron in a formation in a level file?