I see nothing was announced in the hotfix notes, so could someone please explain to me why the Shlooter was nerfed?
And I’m not talking about a tiny nerf, I’m talking about a 1,000% nerf to the point where it simply does not work anymore, it’s completely broken
Some of you will say, duh, did you not know that the Shlooter was nerfed from 10,000 % Legendary drop rate down to only 1,000% drop rate increase for legendaries
Ummm I’m 1 step ahead of you all lol. I know that, I’m talking about it’s CURRENT state of 1,000%
Went and did 6 rounds of Slaughter Shaft, on mayhem 4 with Shlooter equipped, and only 1 legendary. Is this some sort of sick joke?, 1 legendary???
Yes I made sure to quickly kill enemies in quick succession to make sure the Shlooter’s effect is proc’d within the 12 second limit, yes I saw the green hazy thing on both sides of my visual periphery which proves that Shlooter was activated. I used Iron Bear to make sure I was killing everything 1 after the other to make sure shlooter is always active
Was disgusted at this nerf so I thought it could just be slaughter shaft, so I went to Athena’s and did a killing spree there as well, same result, but this time after 6 minutes there wasn’t even 1 legendary to drop
Same result with killing skags on Pandora
Now if the shlooter is supposed to boost the drop rate for legendaries 1000% then if by using it, you don’t get ANY LEGENDARIES, there is no other explanation except that the shlooter was nerfed a massive 1,000% to account for this discrepency
Now here’s the thing, why was this a secret nerf and why didn’t GBX tell us they were going to do that???
Yes, yes, the defenders of everything Gearbox will no doubt come in here and defend it and say the shlooter wasn’t nerfed, it’s just your bad luck and bad RNG!!
But come on people, a 1000% increase to drop rates for legendaries and not 1 legendary drops…don’t you think that’s a little bit suspicious???