Idea I’ve had for awhile, but haven’t seen anything about it.

I think a lot of Moze sustain issues would be easily fixed by merely inverted the self damage to self heal. Would give 1-5% of max health back on reload.

Seems like an easy fix for SoR sustain, would be mild enough change to not make the skill required, but still useful with the right builds.

Probably far too late since it seems next week may have Moze changes already in the works, but seemed like an elegant solution.

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Yea, smooth and not too OP
In don’t know if anyone is using SV right now
I don’t xD

SV has the problem that moze doesn’t have reload speed buffs anywhere, as she’s meant to not reload, so for solo play you get way less usage out of the buff. its 5% at max rank for 5 seconds. thats awful. its good in group play, because you’re buffing your zanes, amaras and fl4ks, but for yourself, its just not worth it.

I’ve used it very little, but i did toy around with it on a hellfire focused build. Hellfire’s reload speed is pretty quick so that worked well and with reload on com or relic, yeah decent i think.

It actually seem to last closer to 10 seconds rather than 5 stated in thr description. I might play around with it again on a sapper hellfire focused build.

I guess it’s pretty good with anarchy too, though do you even need that extra damage on anarchy hehe.

I’ve yet to try tediore themed builds, maybe that pairs well? Not sure if it’s worth it but hey, for the memes right?