Yes, thank you, you get it. Obviously we could have noticed Kleese pulling this stunt and stopped him. Although we were busy and for some reason the Sentry didn’t announce it was under attack, but it doesn’t matter. It shouldn’t be a thing that is possible at all. If it stays as is, eventually everyone is going to forget about the minions and just be running heroes like Kleese and OM that can take down the Sentry and just go straight for it. That’s not a meta that GBX should even allow to develop.
Need a better warning system when sentry is getting attack…
Okay so here you go, one bb dropping the sentry and doing damage…
Now, you’ll notice I’m not using my ult, that’s because this is at level 1.
You may also note that the sentry is staring right at me and not attempting to fire. The thumper didn’t either, as I’ve said, the spot is glitched.
And you’ll notice that the enemy team isn’t coming… That’s because I jumped up, hit it once, gave them time to check on it and then jumped back up,negating the “sentry under fire” announcement the second time.
This was also a team of four 100s and a 48.
And i was solo with randoms.
Now I’m going to go take a shower, I feel dirty.
I stand corrected! If you played on ps4 I’d join you for a match and let you bitch slap me around as Marquis for the whole 30 minutes as penance 
Just going to add an experience I had last night. We were playing against a team and going back forth. We took their sentry down first. They came back and took our sentry down. So it’s 50-50 and time is running out. I’m thinking, hey, we’re going to win on score. We had been scoring more kills and all that so our score was ahead and we’d generally been pushing better. Other team must have noticed the same thing so what do they do? Bum rush the final sentry, drop their ults (they had an Oscar Mike) on it, and manage to eke out a “win” 46-50.
I put “win” in quotes because I don’t think they got a fair win. Our team was playing better, pushing harder (we spent a lot of time in their “base” where the first sentry was), and had a higher score due to more kills. Yet they could just forget about pushing minions and playing the game properly and go take out the sentry by themselves.
Sorry to repeat myself but if GBX doesn’t do something then a meta is going to develop in Incursion, one where people just forget about pushing the minions and go take care of the Sentries by themselves.
That’s the thing though…
You “spent more time in their base”, yet had nothing to show for it. They played defense better than you did, and they capitalized on a side push… How is that a negative thing? Your team allowed them to backdoor you, so they did.
And if a team “disregards the minions”, that should mean that the other team should easily get minions into the other base.
Except, if you’re fighting into the front door, your minions are running into a sentry, which is going to wreck them, in a bottle neck where AOEs decimate them, with turrets focusing the area also…
But, if you just “hop up” in the back, you can open fire on the sentry without being shot at by it or the turrets, and with no enemies nearby because they’re actually ATTACKING through the front door, then you won’t have anything hit you.
Plus, the team that’s actually pushed up may or may not get a notification that anything’s happening at all… and even if they do, it’s such a minimal notification that they might not even see it, since their screen is full of combat going on.
Seriously, if you think that this:
is “winning” a PVP match then we have vastly different ideas about what beating another person requires…
I don’t really know how to be more clear than I was. Our team was the better team. We took their sentry down first, we were pushing harder, we had more kills and less deaths. Our team was overall performing better. To lose because of a bum rush attack on our second sentry, just isn’t cool. Again, the main point is that if something isn’t done then eventually minions will become secondary. Everyone will just focus on getting lots of kills to get fed and then go take out the sentries without any minion support. People are going to play whatever is easiest and most effective. If the game doesn’t make it a requirement to need minions to take down the sentry, people will stop bothering with them.
Then let them stop bothering with minions. They are the most effective strategy in every match. It sounds to me like your team got wiped at the end of a match, and then they bum-rushed your last sentry unopposed to get a few points of damage.
If your team was alive, they were oblivious.
If your team was dead, then they outplayed you.
Instead of complaining about backdooring, I wish people would start defending against it.
Like I said above: I wish the sentry was better at targeting enemies. Like the spot in your clip should be fixed. But the strategy in itself is legit.
“Backdooring” is like pulling the goalie in hockey.
Your team gets a good chance to score, but you’re also left defenseless if it doesn’t work.
Well, theoretically, it should be… but in BB currently, if you “back door” and get wiped, the respawn timers, even late-game, are short enough that you can respawn back on defense before the enemy can actively push a wave in.
Of course, if they have lots of DPS characters, they could ignore the wave, but if they don’t, or they have melee characters, then they need the minions to do the same thing.
I absolutely agree that backdooring should be a viable strategy, an emergency, last-ditch effort type strategy, but still it should be there. My recommendation is simply that anything that can damage the sentry needs to be fired upon by the sentry. It deals plenty of damage on its own to be a deterrent for an all-squishy single player rush on a sentry without any real risk (other than being out of position)
I think the late-game respawn should be longer, and the spots where you can fire on the sentry should be fixed, and the announcement indicator (audio and visual) needs to actually work all of the time.
Agreed. If you needed minions to drop the Sentry’s shield then any team with a wave clear champ would never lose.
Yeah, to me there shouldn’t be a difference between a minion and a real player, just as long as something is being shot by the sentry and they have to deal with it lol
On echelon I’ve been able to go around the side and solo the sentry as Toby while the enemy team was distracted from the front/bridge. Tobt can tear the sentry apart relatively quickly.
Yeah, but the other team should’ve at least been asking “where the heck is Toby?” Like he’s a pretty important character to keep an eye on.
Enough with the “git gud” nonsense. It is really annoying when pointing out an issue and the only response people give is, "Well, if you had played the game perfectly then . . . ". Yes, thank you, I realize I’m not a Battleborn master and we’re not talking ranked/competitive play. Usually I’m playing with maybe one or two party members and some randos we don’t have on chat. Most of the player base is not premades.
In that particular instance we were aware of what they were doing, fighting them, and actually drove them back. Didn’t matter because they got in the tiny 4 points of damage needed to secure a “win”.
The specific scenario doesn’t matter though, I’m saying that in general it’s not a thing that should be doable and it’s going to lead to a bad meta. We thought Marquis sniping the sentry was bad? This is going to be the same kind of thing.
It’s the truth though. If you let them rush your sentry and they get a point of damage, they win. Don’t blame them for you allowing them to tear down a shield and inflict damage. If they ignore minions, your minions have an advantage and the sentry is easier to take down.
Awareness > Pure PvP skill in this game, and that is just a fact.
Backdooring is a part of all mobas. While its easy to do on battle born, it is possible on any moba. Stop treating this game as a shooter and treat it as a moba, you’ll do much better. I’ve won ALOT more games once I’ve got that through my head. Awareness + teamwork, you’ll win any game, just like in any moba, heck in any mp game.
This is very different from Marquis he was firing from the safety of his base this is a team organizing and rushing you something that can be dealt with if they manage to pull it off your defense ended up failing but a move like that also has high risk if they failed it likely would’ve wiped most if not their entire team allowing for a walk through the remainder of the match