Shadow Burst - Deande PVP Build Guide (Updated on 1.05)

I made a build for Deande called “Shadow Burst”. Here’s the guide I made for it!



Helix Selections:

1 - (LEFT) Double Trouble
2 - (LEFT) All Safeties Off
3 - (RIGHT) Leechsteel
4 - (LEFT) Calculated Risk
5 - (LEFT) Silent Strike
6 - (LEFT) Burst Brawler
7 - (LEFT) Fan O’ War
8 - (RIGHT) Energized
9 - (LEFT) Improved Holographics
10 - (LEFT) Doppelgangup

Incursion/Meltdown Gear:

◄Amplifying Internal Capacitor►
+139 Maximum Shield Strength
+5.43% Skill Damage

◄Bola’s Target Finder►
+9.10% Skill Damage
+5.04% Attack Speed
Damaging enemies with Skills increases damage dealt to them by +5.60% for 10 seconds.

◄The Pacifier►
+9.10% Attack Damage
+98 Maximum Shield Strength
Damaging enemies lowers their Attack Damage by 10% for 5 seconds.

Face-Off Gear:

◄Amplifying Internal Capacitor►
+139 Maximum Shield Strength
+5.43% Skill Damage

◄Cognitive Predictor►
+9.10% Skill Damage

◄Duelist Glove►
+9.10% Attack Damage

Capture Gear:

◄Erratic Internal Capacitor►
+140 Maximum Shield Strength
-21.00% Reload Speed

◄Cognitive Predictor►
+9.10% Skill Damage

◄Duelist Glove►
+9.10% Attack Damage


damn you are good at saving credits. and nice build.

I updated the build for version 1.05 of the game.

Nice build but it is kind of absurd to run two legendaries without a shard collector imo…I run a pretty balanced build with her that includes a blue vest that gives max health, a purple shield capacity with skill damage with a negative effect of reload, and a blue cool down gear that gives me additional cooldown after a melee, also with a negative effect which is reload.

Thanks! Regarding the gear choices, I’ve had this debate a thousand times over, so I’ll just say to each their own. :slight_smile:

I’ve found that if one shard hogs like a pro pig, it’s not as bad as one might think

I’m not sure what you define as shard hog but I take nothing away from my team when I play.

Well, I don’t take shards, but I’ll leave battle to grab some as often as possible

Shards are levels wrapped in little crystalline structures that need to metamorphose through making a purchase. levels, not loot.

But yea, to each their own I guess.

It really comes down to what you’re looking for, an early advantage or a late advantage. I prefer the late advantage myself.