So I noticed that any character with a physical shield to block damage can’t be harmed from the front even if you shoot their feet or arms or when you’re on their side and it’s protecting them somehow. It’s not “protected” by the shield but it still blocks damage. I know I’m hitting their feet and arms since my bullets are creating the bullet hit particle effect on those locations. I hate how Isic and gal can just tank stuff (which is fine since their tanks) but then pull up their shield and be completely immune from damage from the front an partially from the side even though said shield isn’t visually covering that area. If I shoot their feet from the front or arms from the side they should take damage. Unless a dev can verify that a mis matched hit box was intended. Has anyone else noticed this?
EDIT: understand that this is a hit box and survibility issue. DPS doesn’t matter here. It’s soley about the hitbox not matching the object and having to guess where it ends. Gearbox already fixed other hit box issues with the maps and AI. Why not fix this too?