Ok so my issue with going heavy into Recharge on an Adaptive shield is that it more or less defeats the purpose of using an Adaptive. I think “Well if I want a shield that recharges fast and don’t really care about the health why the heck would I use and Adaptive when I could literally just use a Tediore or Any other shield with an Immunity to a troublesome element.” .
Also if you consider Recharge Delay reductions (like from heatsinks) a middling delay is more beneficial than a initally low one just because the reduction does more. In our direct comparison examples a base Heatsinks will reduce mine to 2.88/2.51 but yours to 2.01/1.76 [Mine gets reduced by .49/.88 while yours gets reduced by .35/.59] (The Difference in actual decreased recharge delay gets even more notceable the more points you have in heatsinks, where the actual difference between our delays is like .5 seconds)
I personally use Adaptives on characters that have lots of %health and %cap boosts, as they are more or middling quality shields that also provide a bonus to health, while also serving a “Jack of All Trades” quality.
Resistance is sooooo overrated on Adaptives just because you need to take consecutive hits from the same element for them to even do anything. Regardless high Health biproducts a high resistance.
Prefix is a side affect on how much of a stat you have. Hippocratic means high special.
@Maliwankenobi No reason it shouldn’t but i’ll check later