yeah but thats an entirely different beast, the rico and even transformer are more gimmick shields
they dont need any scaling higher then lvl since they have a constant stat that does something,
this stat also does not scale,
the roll changes that
so i already dont think about these
but stuff such as the mess breakup are rly cool, if they would scale.
at lvl 50 and even to some degree mayhem 3-4 it was fun having these,
the messy breakup does good damage and offers a decent shield plus resistance
perfect for shock for example, you have a passiv shieldbreaker on you,
or whatever gives you trouble.
however where it also matters if its higher lvl or not is rolls on classmods and artifacts,
some artifacts do a fixed damage, and all of them come with bonus stats scaling to lvl,
i would at least let artifacts roll and classmods come with annointments that do rly special ■■■■
like a artifact annoint which directly influences a bonus, like slam gets treated as actionskill start, so it can trigger actionskill end abilities, would be dope as an annoint for zane or moze
or make the animation of melee or slam faster. anything to make these artifacts scale better.
but thats a different conversation anyway.
point is
many other things should also scale
and i am not even sure if annointments scale with mayhem such as spykes and other things.