Not to mention that HWRE was launched last February. They simply didnât have the time to improve tools, 'cause they are still digging into the base of the game. The community tools already experimented are halted because things and, in last instance, technology is/are still changing.
Either way, IF the problem of modding right now would be the usage of GBX material, if you would do it in Unity, it would still be not allowed. If not, check what HW@, Rearm V2 and the Taiidan Republic are doing with the current tools.
The basic problem of HW is still the same 10 years later: few Lua coders and artists that can handle textures. But I agree with you that SB will get attention from all modders that are already using Unity, but they will make APCs and MRAPs, not star fleets.
\edit
changed MAVs for MRAPs âŚ



