Shooting Star really needs to be fixed

The Shooting Star really need some sort up update, the damage is perfect but the fact that it doesn’t work at all on certain maps really kills how some builds are performing. Maybe if the projectiles spawn in at a lower altitude might help, I understand them being caught by walls and overhangs is inevitable but not working at all on some maps is completely taking away from such a good sheilds possibility in the end game because even in open areas without anything blocking the projectiles I guess because of how the area is set up or something they dont spawn at all.